Make NetMessage name and group virtual to remove required boilerplate (#1770)

This commit is contained in:
DrSmugleaf
2021-05-31 08:53:46 +02:00
committed by GitHub
parent 196a6047f1
commit ac1705e41f
56 changed files with 206 additions and 338 deletions

View File

@@ -107,8 +107,8 @@ namespace Robust.Server.Player
MaxPlayers = maxPlayers;
_network.RegisterNetMessage<MsgPlayerListReq>(MsgPlayerListReq.NAME, HandlePlayerListReq);
_network.RegisterNetMessage<MsgPlayerList>(MsgPlayerList.NAME);
_network.RegisterNetMessage<MsgPlayerListReq>(HandlePlayerListReq);
_network.RegisterNetMessage<MsgPlayerList>();
_network.Connecting += OnConnecting;
_network.Connected += NewSession;