diff --git a/MSBuild/Robust.Engine.Version.props b/MSBuild/Robust.Engine.Version.props index 3b044c03a..7573fa4e0 100644 --- a/MSBuild/Robust.Engine.Version.props +++ b/MSBuild/Robust.Engine.Version.props @@ -1,4 +1,4 @@ - 268.1.0 + 269.0.0 diff --git a/RELEASE-NOTES.md b/RELEASE-NOTES.md index 88a41a9bd..4c8c6d7c9 100644 --- a/RELEASE-NOTES.md +++ b/RELEASE-NOTES.md @@ -35,6 +35,29 @@ END TEMPLATE--> ### Breaking changes +*None yet* + +### New features + +*None yet* + +### Bugfixes + +*None yet* + +### Other + +*None yet* + +### Internal + +*None yet* + + +## 269.0.0 + +### Breaking changes + * The project now targets .NET 10. You will have to install the new runtime on game servers when updating. * We have adopted a new "solution management" system for games. * This enables us to add new projects to RT (e.g. split stuff up) without causing breaking changes.