diff --git a/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs b/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs index 001b4ac9e4..abe9986501 100644 --- a/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs +++ b/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs @@ -383,7 +383,7 @@ public abstract partial class SharedTransformSystem #endif } - component.AttachParent(Transform(newParentId)); + component.Coordinates = new EntityCoordinates(newParentId, newState.LocalPosition); } rebuildMatrices = true;