Prototype load parallelization (#3502)

This commit is contained in:
Pieter-Jan Briers
2022-12-20 22:46:30 +01:00
committed by GitHub
parent 2aafb21772
commit 84733a335c
94 changed files with 2140 additions and 1249 deletions

View File

@@ -6,6 +6,7 @@ using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Markdown;
using Robust.Shared.Serialization.Markdown.Validation;
@@ -108,7 +109,7 @@ internal sealed class MapSerializationContext : ISerializationContext, IEntityLo
EntityUid ITypeReader<EntityUid, ValueDataNode>.Read(ISerializationManager serializationManager,
ValueDataNode node,
IDependencyCollection dependencies,
bool skipHook,
SerializationHookContext hookCtx,
ISerializationContext? context, ISerializationManager.InstantiationDelegate<EntityUid>? _)
{
if (node.Value == "invalid")