Removed IEntityManager.SpawnEntityNoMapInit. Every entity spawned into an uninitialized map does not have mapinit ran, so this is useless.

This commit is contained in:
Acruid
2021-03-11 22:17:31 -08:00
parent 8d82f48a8f
commit 7b50dcd969
4 changed files with 1 additions and 29 deletions

View File

@@ -212,12 +212,6 @@ namespace Robust.Client.GameObjects
return entity;
}
/// <inheritdoc />
public override IEntity SpawnEntityNoMapInit(string? protoName, EntityCoordinates coordinates)
{
return SpawnEntity(protoName, coordinates);
}
protected override EntityUid GenerateEntityUid()
{
return new(_nextClientEntityUid++);