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Add devwindow tab listing render targets
Copy TableContainer from content into engine. It's internal though. Add various stuff to Clyde to allow the UI to access it. Includes a new IClydeInternal.RenderNow() which seems to not completely explode in my face.
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@@ -6,5 +6,6 @@
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<DevWindowTabUI Name="UI" />
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<DevWindowTabPerf Name="Perf" />
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<DevWindowTabTextures Name="Textures" />
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<DevWindowTabRenderTargets Name="RenderTargets" />
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</TabContainer>
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</Control>
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