This commit is contained in:
Leon Friedrich
2022-12-22 08:26:03 +13:00
committed by GitHub
parent ce4a0eb8bb
commit 5ec72082bb
2 changed files with 14 additions and 3 deletions

View File

@@ -11,6 +11,8 @@ using System.Threading.Tasks;
using Moq;
using NUnit.Framework;
using Robust.Client;
using Robust.Client.GameStates;
using Robust.Client.Timing;
using Robust.Server;
using Robust.Server.Console;
using Robust.Server.ServerStatus;
@@ -757,6 +759,8 @@ namespace Robust.UnitTesting
ClientIoC.RegisterIoC(GameController.DisplayMode.Headless, deps);
deps.Register<INetManager, IntegrationNetManager>(true);
deps.Register<IClientNetManager, IntegrationNetManager>(true);
deps.Register<IGameStateProcessor, GameStateProcessor>(true);
deps.Register<IClientGameTiming, ClientGameTiming>(true);
deps.Register<IntegrationNetManager, IntegrationNetManager>(true);
deps.Register<IModLoader, TestingModLoader>(true);
deps.Register<IModLoaderInternal, TestingModLoader>(true);