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Merge MapGrid into MapGridComponent (#3468)
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@@ -144,7 +144,7 @@ namespace Robust.Shared.GameObjects
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/// <summary>
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/// Grid being changed.
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/// </summary>
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public IMapGrid Grid { get; }
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public MapGridComponent Grid { get; }
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/// <summary>
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/// Set of tiles that were modified.
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@@ -154,7 +154,7 @@ namespace Robust.Shared.GameObjects
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/// <summary>
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/// Creates a new instance of this class.
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/// </summary>
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public GridModifiedEvent(IMapGrid grid, IReadOnlyCollection<(Vector2i position, Tile tile)> modified)
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public GridModifiedEvent(MapGridComponent grid, IReadOnlyCollection<(Vector2i position, Tile tile)> modified)
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{
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Grid = grid;
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Modified = modified;
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