Change capitalization of PVS to Pvs (#4139)

This commit is contained in:
Leon Friedrich
2023-06-15 12:08:34 +10:00
committed by GitHub
parent fd5e5471be
commit 497674f306
11 changed files with 40 additions and 40 deletions
@@ -6,7 +6,7 @@ namespace Robust.Server.GameObjects;
public sealed class ServerMetaDataSystem : MetaDataSystem
{
[Dependency] private readonly PVSSystem _pvsSystem = default!;
[Dependency] private readonly PvsSystem _pvsSystem = default!;
public override void Initialize()
{
@@ -60,7 +60,7 @@ public sealed class ServerMetaDataSystem : MetaDataSystem
/// <summary>
/// If a new player gets attached to an entity, this will ensure that the player receives session-restricted
/// component states by dirtying any restricted components.
/// component states by dirtying any restricted components.
/// </summary>
private void OnActorPlayerAttach(EntityUid uid, MetaDataComponent meta, PlayerAttachedEvent args)
{