diff --git a/Robust.Client/GameObjects/EntitySystems/SpriteSystem.Specifier.cs b/Robust.Client/GameObjects/EntitySystems/SpriteSystem.Specifier.cs index 8451eb9c83..e610b52d41 100644 --- a/Robust.Client/GameObjects/EntitySystems/SpriteSystem.Specifier.cs +++ b/Robust.Client/GameObjects/EntitySystems/SpriteSystem.Specifier.cs @@ -15,6 +15,11 @@ public sealed partial class SpriteSystem { private readonly Dictionary _cachedPrototypeIcons = new(); + public Texture Frame0(EntityPrototype prototype) + { + return GetPrototypeIcon(prototype).Default; + } + public Texture Frame0(SpriteSpecifier specifier) { return RsiStateLike(specifier).Default;