Massive Namespace Cleanup (#1544)

* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
This commit is contained in:
Acruid
2021-02-10 23:27:19 -08:00
committed by GitHub
parent cbf01f0aa5
commit 2183cd7ca1
649 changed files with 1409 additions and 2396 deletions

View File

@@ -1,19 +1,18 @@
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using YamlDotNet.RepresentationModel;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Robust.Shared.GameObjects
namespace Robust.Shared.Prototypes
{
/// <summary>
/// Prototype that represents game entities.