Massive Namespace Cleanup (#1544)

* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
This commit is contained in:
Acruid
2021-02-10 23:27:19 -08:00
committed by GitHub
parent cbf01f0aa5
commit 2183cd7ca1
649 changed files with 1409 additions and 2396 deletions
@@ -1,7 +1,6 @@
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
namespace Robust.Client.GameObjects.EntitySystems
namespace Robust.Client.GameObjects
{
internal sealed class AnimationPlayerSystem : EntitySystem
{