Massive Namespace Cleanup (#1544)

* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
This commit is contained in:
Acruid
2021-02-10 23:27:19 -08:00
committed by GitHub
parent cbf01f0aa5
commit 2183cd7ca1
649 changed files with 1409 additions and 2396 deletions

View File

@@ -1,11 +1,8 @@
using System;
using System.Collections.Generic;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Utility;
using Robust.Shared.GameObjects;
namespace Robust.Client.Animations
{