Backport some arch comp net changes (#4408)

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
metalgearsloth
2023-09-17 11:03:11 +10:00
committed by GitHub
parent 196028b619
commit 1ea7071ffb
14 changed files with 195 additions and 169 deletions

View File

@@ -1,7 +1,6 @@
using Robust.Client.Timing;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
@@ -54,7 +53,7 @@ public sealed class ClientDirtySystem : EntitySystem
var uid = args.BaseArgs.Owner;
var comp = args.BaseArgs.Component;
if (!_timing.InPrediction || !comp.NetSyncEnabled || IsClientSide(uid))
if (!_timing.InPrediction || !comp.NetSyncEnabled || IsClientSide(uid, args.Meta))
return;
// Was this component added during prediction? If yes, then there is no need to re-add it when resetting.