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makes prototypeinheritance opt in
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@@ -19,7 +19,7 @@ namespace Robust.Shared.Prototypes
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/// Prototype that represents game entities.
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/// </summary>
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[Prototype("entity", -1)]
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public class EntityPrototype : IPrototype
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public class EntityPrototype : IPrototype, IInheritingPrototype
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{
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/// <summary>
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/// The "in code name" of the object. Must be unique.
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