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Fix toolshed commands not working on reconnect (#4766)
* Fix toolshed commands not working on reconnect * fix tests? * space * I love #if block errors
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@@ -9,6 +9,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Toolshed;
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@@ -260,6 +261,7 @@ namespace Robust.Shared.Scripting
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return true; // Do as I say!
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}
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public NetUserId? User => null;
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public ICommonSession? Session => null;
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public void WriteLine(string line)
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