Use EntityQuery for map / grid calls (#5869)

Avoids the type lookup etc etc.
This commit is contained in:
metalgearsloth
2025-04-20 12:59:06 +10:00
committed by GitHub
parent ee45a608b9
commit 04406311dc
7 changed files with 44 additions and 40 deletions

View File

@@ -289,7 +289,7 @@ namespace Robust.Server.Physics
}
_maps.SetTiles(newGrid.Owner, newGrid.Comp, tileData);
DebugTools.Assert(HasComp<MapGridComponent>(newGridUid), "A split grid had no tiles?");
DebugTools.Assert(_gridQuery.HasComp(newGridUid), "A split grid had no tiles?");
// Set tiles on new grid + update anchored entities
foreach (var node in group)