namespace Robust.Shared.GameObjects
{
    public static class NetIDs
    {
        public const uint MAP_MAP = 1;
        public const uint MAP_GRID = 2;
        public const uint META_DATA = 4;
        public const uint TRANSFORM = 5;
        public const uint SPRITE = 8;
        public const uint POINT_LIGHT = 10;
        public const uint PHYSICS = 12;
        public const uint CLICKABLE = 14;
        public const uint APPEARANCE = 22;
        public const uint USERINTERFACE = 24;
        public const uint CONTAINER_MANAGER = 25;
        public const uint OCCLUDER = 26;
        public const uint EYE = 28;
        public const uint GRAMMAR = 29;
        public const uint COLLISION_WAKE = 30;
    }
}
