Files
space-station-14/Content.Server/Implants/ImplantedSystem.cs
pathetic meowmeow fb133494cc Decouple gibbing from the body system (#42405)
* Decouple gibbing from the body system

* allow gibs that don't drop giblets

* pass through user

* prediction gon

* comment

* destructible

* playpvs

* very very very very very very very minor cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-14 05:57:08 +00:00

41 lines
1.5 KiB
C#

using Content.Shared.Body.Events;
using Content.Shared.Gibbing;
using Content.Shared.Implants.Components;
using Content.Shared.Storage;
using Robust.Shared.Containers;
namespace Content.Server.Implants;
public sealed partial class ImplanterSystem
{
public void InitializeImplanted()
{
SubscribeLocalEvent<ImplantedComponent, ComponentInit>(OnImplantedInit);
SubscribeLocalEvent<ImplantedComponent, ComponentShutdown>(OnShutdown);
SubscribeLocalEvent<ImplantedComponent, GibbedBeforeDeletionEvent>(OnGibbed);
}
private void OnImplantedInit(Entity<ImplantedComponent> ent, ref ComponentInit args)
{
ent.Comp.ImplantContainer = _container.EnsureContainer<Container>(ent.Owner, ImplanterComponent.ImplantSlotId);
ent.Comp.ImplantContainer.OccludesLight = false;
}
private void OnShutdown(Entity<ImplantedComponent> ent, ref ComponentShutdown args)
{
//If the entity is deleted, get rid of the implants
_container.CleanContainer(ent.Comp.ImplantContainer);
}
private void OnGibbed(Entity<ImplantedComponent> ent, ref GibbedBeforeDeletionEvent args)
{
// Drop the storage implant contents before the implants are deleted by the body being gibbed
foreach (var implant in ent.Comp.ImplantContainer.ContainedEntities)
{
if (TryComp<StorageComponent>(implant, out var storage))
_container.EmptyContainer(storage.Container, destination: Transform(ent).Coordinates);
}
}
}