Files
space-station-14/Content.Shared/PowerCell/ToggleCellDrawSystem.cs
T
Princess Cheeseballs 76801bd8b2 Tweak Traitor Uplink - The Rest of the Uplink (#42582)
* jaws of death

* I hate YAML

* open the gate

* I forgot about this one

* I forgor

* Fix croissant

* this didn't work actually rip

* made lights look better and undo on the boxing gloves

* small change

* Update Resources/Prototypes/Entities/Clothing/Hands/gloves.yml

Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>

* baguette contraband, eat your evidence.

* suffix

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
2026-01-24 00:11:19 +00:00

47 lines
1.7 KiB
C#

using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.PowerCell.Components;
namespace Content.Shared.PowerCell;
/// <summary>
/// Handles events to integrate PowerCellDraw with ItemToggle
/// </summary>
public sealed class ToggleCellDrawSystem : EntitySystem
{
[Dependency] private readonly ItemToggleSystem _toggle = default!;
[Dependency] private readonly PowerCellSystem _cell = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ToggleCellDrawComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<ToggleCellDrawComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
SubscribeLocalEvent<ToggleCellDrawComponent, ItemToggledEvent>(OnToggled);
SubscribeLocalEvent<ToggleCellDrawComponent, PowerCellSlotEmptyEvent>(OnEmpty);
}
private void OnMapInit(Entity<ToggleCellDrawComponent> ent, ref MapInitEvent args)
{
_cell.SetDrawEnabled(ent.Owner, _toggle.IsActivated(ent.Owner));
}
private void OnActivateAttempt(Entity<ToggleCellDrawComponent> ent, ref ItemToggleActivateAttemptEvent args)
{
if (!_cell.HasDrawCharge(ent.Owner, user: args.User, predicted: true)
|| !_cell.HasActivatableCharge(ent.Owner, user: args.User, predicted: true))
args.Cancelled = true;
}
private void OnToggled(Entity<ToggleCellDrawComponent> ent, ref ItemToggledEvent args)
{
_cell.SetDrawEnabled(ent.Owner, args.Activated);
}
private void OnEmpty(Entity<ToggleCellDrawComponent> ent, ref PowerCellSlotEmptyEvent args)
{
_toggle.TryDeactivate(ent.Owner);
}
}