Files
space-station-14/Content.Shared/NameIdentifier/SharedNameIdentifierSystem.cs
2025-11-30 10:52:13 +00:00

38 lines
1.3 KiB
C#

using Content.Shared.NameModifier.EntitySystems;
using Robust.Shared.Prototypes;
namespace Content.Shared.NameIdentifier;
/// <summary>
/// Handles unique name identifiers for entities e.g. `monkey (MK-912)`
/// </summary>
public abstract class SharedNameIdentifierSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<NameIdentifierComponent, RefreshNameModifiersEvent>(OnRefreshNameModifiers);
}
private void OnRefreshNameModifiers(Entity<NameIdentifierComponent> ent, ref RefreshNameModifiersEvent args)
{
if (ent.Comp.Group is null)
return;
// Don't apply the modifier if the component is being removed
if (ent.Comp.LifeStage > ComponentLifeStage.Running)
return;
if (!_prototypeManager.Resolve(ent.Comp.Group, out var group))
return;
var format = group.FullName ? "name-identifier-format-full" : "name-identifier-format-append";
// We apply the modifier with a low priority to keep it near the base name
// "Beep (Si-4562) the zombie" instead of "Beep the zombie (Si-4562)"
args.AddModifier(format, -10, ("identifier", ent.Comp.FullIdentifier));
}
}