Files
space-station-14/Content.Shared/Fluids/SpraySafetySystem.cs
2025-12-27 14:14:42 +00:00

43 lines
1.4 KiB
C#

using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Fluids.Components;
using Content.Shared.Item.ItemToggle;
using Robust.Shared.Audio.Systems;
namespace Content.Shared.Fluids;
public sealed class SpraySafetySystem : EntitySystem
{
[Dependency] private readonly ItemToggleSystem _toggle = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SpraySafetyComponent, SolutionTransferAttemptEvent>(OnTransferAttempt);
SubscribeLocalEvent<SpraySafetyComponent, SolutionTransferredEvent>(OnTransferred);
SubscribeLocalEvent<SpraySafetyComponent, SprayAttemptEvent>(OnSprayAttempt);
}
private void OnTransferAttempt(Entity<SpraySafetyComponent> ent, ref SolutionTransferAttemptEvent args)
{
var (uid, comp) = ent;
if (uid == args.To && !_toggle.IsActivated(uid))
args.Cancel(Loc.GetString(comp.Popup));
}
private void OnTransferred(Entity<SpraySafetyComponent> ent, ref SolutionTransferredEvent args)
{
_audio.PlayPredicted(ent.Comp.RefillSound, ent, args.User);
}
private void OnSprayAttempt(Entity<SpraySafetyComponent> ent, ref SprayAttemptEvent args)
{
if (_toggle.IsActivated(ent.Owner) || args.Cancelled)
return;
args.Cancel();
args.CancelPopupMessage = Loc.GetString(ent.Comp.Popup);
}
}