Morb0
acf1ff4ec0
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Systems/ChatSystem.cs
# Resources/Prototypes/AlertLevels/alert_levels.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Datasets/Names/fortunes.yml
# Resources/Prototypes/Datasets/ion_storm.yml
# Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
# Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Recipes/Lathes/clothing.yml
# Resources/Prototypes/StatusIcon/faction.yml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
# Resources/Textures/Clothing/Mask/joy.rsi/meta.json
# Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
# Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
# Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
# Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
2024-08-12 13:18:43 +03:00
Mervill
d7b5ae061a
Don't show Station Event announcements to players in the lobby. ( #30886 )
...
* Don't show Station Event announcements to players in the lobby.
* fix pr
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-11 16:09:33 +10:00
Morb0
a5980baa7d
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
# Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
# Resources/Textures/Clothing/Hands/Gloves/Color/yellow.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/combatboots.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/magboots-science.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/speedboots.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/signs.rsi/chemistry1.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/chemistry2.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/court.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/deathsposal.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/doors.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/examroom.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/hydro1.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/hydro2.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/hydro3.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/janitor.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/law.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/signs.rsi/psychology.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/science1.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/science2.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/security.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/space.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/xenobio.png
# Resources/Textures/Structures/Wallmounts/signs.rsi/xenobio2.png
# Resources/migration.yml
2024-07-21 07:20:43 +03:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
...
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Morb0
8ffde2eea4
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# .github/workflows/publish.yml
# .github/workflows/test-packaging.yml
# Content.Server/Administration/Systems/AdminSystem.cs
# Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
# Resources/Textures/Clothing/Head/Hardhats/blue.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/blue.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/orange.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/orange.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/red.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/red.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/white.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/white.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/light-icon.png
# Tools/gen_build_info.py
2024-07-14 12:15:16 +03:00
chavonadelal
9a17154d83
Аnnouncement sender localization ( #29907 )
2024-07-12 00:02:53 +10:00
Morb0
bffaecf157
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Managers/ChatManager.cs
# Resources/Prototypes/Catalog/VendingMachines/Inventories/detdrobe.yml
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
# Resources/Prototypes/Loadouts/role_loadouts.yml
# Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/meta.json
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/meta.json
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET-hamster.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
# Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit-full.png
# Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit.png
2024-06-21 16:32:00 +03:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps ( #29219 )
...
* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
2024-06-21 00:13:02 +02:00
Morb0
9888f8fa57
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Administration/UI/Tabs/PanicBunkerTab/PanicBunkerTab.xaml.cs
# Content.Client/Lobby/LobbyUIController.cs
# Content.Server/Administration/Systems/AdminSystem.cs
# Content.Server/Connection/ConnectionManager.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Content.Shared/Administration/Events/PanicBunkerChangedEvent.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
# Resources/Prototypes/Entities/Mobs/base.yml
# Resources/Prototypes/Roles/Antags/nukeops.yml
# Resources/Prototypes/Roles/Antags/revolutionary.yml
# Resources/Prototypes/Roles/Antags/traitor.yml
# Resources/Prototypes/Roles/Antags/zombie.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
# Resources/ServerInfo/Guidebook/Cargo/Cargo.xml
# Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/ServerInfo/Guidebook/Controls/Controls.xml
# Resources/ServerInfo/Guidebook/Controls/Radio.xml
# Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
# Resources/ServerInfo/Guidebook/Engineering/Fires.xml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/ServerInfo/Guidebook/Jobs.xml
# Resources/ServerInfo/Guidebook/Medical/Chemist.xml
# Resources/ServerInfo/Guidebook/Medical/Medical.xml
# Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml
# Resources/ServerInfo/Guidebook/Science/Science.xml
# Resources/ServerInfo/Guidebook/Security/Security.xml
# Resources/ServerInfo/Guidebook/Service/Bartender.xml
# Resources/ServerInfo/Guidebook/Service/Chef.xml
# Resources/ServerInfo/Guidebook/SpaceStation14.xml
# Resources/ServerInfo/Guidebook/Survival.xml
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2024-06-14 19:48:52 +03:00
Plykiya
d19b430a92
Swap some InRangeUnobstructed for InRangeUnoccluded ( #28706 )
...
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-07 20:57:07 -04:00
Morb0
6a6bf86856
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/GameRules/events.yml
2024-06-02 19:57:53 +03:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
...
* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-01 23:10:24 -04:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
...
* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
Morb0
28edee0fe2
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Administration/Commands/AdminWhoCommand.cs
# Content.Server/Administration/Commands/PlayTimeCommands.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Resources/Prototypes/Datasets/tips.yml
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
2024-06-01 23:06:19 +03:00
Nemanja
68992735d8
Clean up command perms ( #28451 )
...
* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-01 01:14:43 -07:00
Leon Friedrich
c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Morb0
92bd0148fe
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Administration/Systems/AdminSystem.cs
# Resources/Locale/en-US/chat/sanitizer-replacements.ftl
# Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml
# Resources/Prototypes/StatusIcon/antag.yml
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_deployed.png
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_exploding.png
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_timing.png
2024-02-17 12:43:04 +03:00
Morb
c9e5afdd60
TTS optimization ( #1873 )
2024-02-16 13:34:14 +03:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
...
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
Morb0
70e63172f7
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# README.md
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/ServerInfo/Guidebook/Cargo/Cargo.xml
# Resources/ServerInfo/Guidebook/Medical/Cloning.xml
# Resources/ServerInfo/Guidebook/Survival.xml
# Resources/Textures/Clothing/Head/Hats/beret_qm.rsi/meta.json
# Resources/Textures/Objects/Tools/t-ray.rsi/meta.json
# Resources/Textures/Objects/Tools/t-ray.rsi/tray-off.png
# Resources/Textures/Objects/Tools/t-ray.rsi/tray-on.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/cargo.rsi/open.png
2024-02-12 12:53:34 +03:00
SlamBamActionman
247be5b5c7
Add option for character name colors in chat & move coloration to clientside ( #24625 )
...
* Adds option to disable character names in chat/speechbubbles
* Moved the coloring of names to clientside
* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs
* Changed to be put under Accessibility section
* Cache CVar
2024-02-10 22:38:55 -08:00
Nemanja
2d48ec52ab
chat color change ( #24922 )
2024-02-03 12:33:57 -05:00
Morb0
06e45fbb4d
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
# Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Objects/Tools/jaws_of_life.rsi/meta.json
# Resources/Textures/Objects/Tools/jaws_of_life.rsi/syn_inhand-left.png
# Resources/Textures/Objects/Tools/jaws_of_life.rsi/syn_inhand-right.png
2024-01-27 22:15:20 +03:00
Tayrtahn
149654be88
Fix color tags in admin logs ( #24606 )
2024-01-26 21:31:54 -05:00
Morb0
5aa1642ba2
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/VoiceMask/VoiceMaskComponent.cs
# Resources/Prototypes/SoundCollections/lobby.yml
# Resources/ServerInfo/Guidebook/Science/MachineUpgrading.xml
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon-flash.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-left.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-right.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-left.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Structures/Walls/solidrust.rsi/full.png
# Resources/Textures/Structures/Walls/solidrust.rsi/meta.json
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust0.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust1.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust2.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust3.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust4.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust5.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust6.png
# Resources/Textures/Structures/Walls/solidrust.rsi/solidrust7.png
2024-01-26 01:14:50 +03:00
ike709
6cbe4a8fb6
Ports colored chat names ( #24478 )
...
* Ports colored chat names
* Update name color on every message
---------
Co-authored-by: ike709 <ike709@github.com >
2024-01-25 01:39:00 -07:00
Tayrtahn
b4046bc2bb
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
...
* Implemented electricity speech verb masking
* Handle speech verb override elsewhere in the system, even though we're not using it
* Fix that protoId business
* No nullable component fields
* Use ProtoId, and try going back to a nullable.
Specifiy DataFields on VoiceMaskComponent.
2024-01-23 17:12:18 -05:00
LordCarve
05a2e6b3a2
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Morb0
37dc87ad6f
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/MassMedia/Ui/NewsWriteBoundUserInterface.cs
# Content.Server/Connection/ConnectionManager.cs
# Content.Server/MassMedia/Systems/NewsSystem.cs
# Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
# Resources/Prototypes/Datasets/tips.yml
# Resources/Prototypes/Entities/Stations/base.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
# Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/deathsquad.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/deathsquad.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/deathsquad.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/capacitor.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/matter_bin.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/meta.json
# Resources/Textures/Objects/Misc/stock_parts.rsi/micro_mani.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/cargo.rsi/open.png
# Resources/Textures/Structures/Wallmounts/posters.rsi/poster29_legit.png
# SpaceStation14.sln
# Tools/actions_changelogs_since_last_run.py
# Tools/package_client_build.py
# Tools/package_server_build.py
2024-01-15 01:56:14 +03:00
Tayrtahn
2d6d2aba0b
Hackable intercoms ( #23984 )
...
* Enable wire interface for intercom
* Implement BlockListening component and system
* Implement ListenWireAction
* Added cooldown/overload to mic wire pulse
* Properly persist voicemask settings when user already has one.
* Addressed requested changes
* Added wire panel open/closed visuals
2024-01-14 16:37:28 +11:00
Morb0
f062cbcec2
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Systems/ChatSystem.cs
# LICENSE.TXT
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon-flash.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-left.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-right.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-left.png
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-right.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET-hamster.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-right.png
# Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/roboticist.rsi/meta.json
# Resources/Textures/Structures/Piping/disposal.rsi/conmailing.png
# Resources/Textures/Structures/Piping/disposal.rsi/mailing-charging.png
# Resources/Textures/Structures/Piping/disposal.rsi/mailing-flush.png
# Resources/Textures/Structures/Piping/disposal.rsi/mailing.png
# Resources/Textures/Structures/Piping/disposal.rsi/mailover-handle.png
# Resources/Textures/Structures/Piping/disposal.rsi/meta.json
2024-01-02 23:07:58 +03:00
Hannah Giovanna Dawson
84f544ff10
Clean out tags when attempting to speak/whisper/emote ( #23055 )
...
A few bugs have popped up where (legal) string formatting tags
have been duplicated out into whisper and local.
Using the RemoveMarkup static we can sanitize attempted
speech to remove markup.
2023-12-29 20:38:11 -04:00
Morb0
4426394d78
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Datasets/Names/regalrat.yml
# Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/icon.png
2023-12-23 02:53:18 +03:00
Leon Friedrich
b6bd82caa6
Use ECS prototype-reload events ( #22613 )
...
* Use ECS prototype-reload events
* better constructors
* Maybe this fixes tests?
2023-12-23 01:13:45 +11:00
Arthur Asimov
f8d4eea0dc
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/GameTicking/GameTicker.StatusShell.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Resources/Prototypes/Datasets/Names/Operation_suffix.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Maps/core.yml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
2023-12-03 15:10:26 +03:00
Skye
751bed509e
Borgs can now speak while in Crit ( #21802 )
...
* Borgs can speak while crit, also radio bug fix
* Revert "Borgs can speak while crit, also radio bug fix"
This reverts commit e1136ad781229cf5fc3cadcf70742168fc73d961.
* Borgs can speak in crit + radio bug fix
* Tied to a new generic component on SpeechComponent
* Ignoring Speech Block via Component uses an event!
* Remove debug logs and bypass if already true
2023-12-01 19:25:20 -05:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
Pieter-Jan Briers
8bf807a9b5
Basic rate limiting for chat messages ( #21907 )
2023-11-27 14:08:30 +11:00
Morb0
611bfea5ff
Merge remote-tracking branch 'upstream/master' into update-sposnors
...
# Conflicts:
# .github/workflows/publish.yml
# Content.Packaging/ContentPackaging.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/GameTicking/GameTicker.StatusShell.cs
# Resources/Audio/Weapons/Guns/Gunshots/license.txt
# Resources/Prototypes/Roles/Jobs/Security/senior_officer.yml
# Resources/Textures/Structures/Doors/Airlocks/Glass/syndicate.rsi/closed.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/syndicate.rsi/closing.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/syndicate.rsi/open.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/syndicate.rsi/opening.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/syndicate.rsi/closed.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/syndicate.rsi/closing.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/syndicate.rsi/open.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/syndicate.rsi/opening.png
2023-11-08 03:00:51 +03:00
DrSmugleaf
c540b61390
Fix erase verb not removing chat messages in some cases ( #21355 )
...
* Fix erase verb not removing chat messages in some cases
* Admin changelog
* Fix deleting messages with entity id 0
2023-11-05 19:19:59 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Morb0
681762aca7
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/GameTicking/GameTicker.Player.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
# Resources/Prototypes/Objectives/objectiveGroups.yml
2023-10-28 14:14:36 +03:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
Morb0
b8088a6cfd
Replace corvax chat filter with upstream implement
2023-10-22 18:52:05 +03:00
Morb0
429c0c2f9e
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Systems/ChatSystem.cs
2023-10-22 18:36:48 +03:00
Mr. 27
e2227c6b09
Make common netspeak get replaced in the chat ( #20180 )
...
* added more slang to the sanitization manager
* idk why this file is here
* Added new sanitization accent
* No longer is an acccent, instead is a dictionary
* Reverted back to a system similar to before, added the new netspeak from the dictionary
* Added some new words to the chat san
* Added (wdym --> what do you mean) to the chatsan
* merge conflict
* removed boolvalue
* remove space
* Upcoming
* Added MF and ETC to chatsan :))
* upcoming
* added FYI and WYD to speech-chatsan.ftl
* Made the chatsan accent string a const string with [ValidatePrototypeId<AccentPrototype>]
* forgot the ';' :(((
* fixed error throw [AccentPrototype] --> [ReplacementAccentPrototype]
2023-10-21 15:43:11 -04:00
Morb0
55a91108c1
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Chat/Managers/ChatManager.cs
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
2023-10-15 17:52:02 +03:00