Merge remote-tracking branch 'space-wizards/stable' into stable

This commit is contained in:
Dmitry
2026-06-01 22:06:09 +07:00
4 changed files with 4 additions and 2 deletions
@@ -68,7 +68,7 @@ public sealed partial class MagicMirrorSystem : EntitySystem
if (ent.Comp.DoAfter.HasValue)
{
_doAfter.Cancel(target, ent.Comp.DoAfter.Value);
_doAfter.Cancel(args.Actor, ent.Comp.DoAfter.Value);
ent.Comp.DoAfter = null;
}
@@ -1,7 +1,7 @@
# Configuration preset used on Wizard's Den Salamander
[game]
desc = "Official English Space Station 14 servers. Medium roleplay ruleset. You must apply for a whitelist on the official forums to be able to join. If the current player count is less than 15 players then anyone with enough playtime on Wizard's Den servers may join."
desc = "Official English Space Station 14 servers. Medium roleplay ruleset. Open to anyone with at least 20 hours of playtime on any Wizard's Den server. Freely joinable when the player count is less than 15 players."
hostname = "[EN][MRP] Wizard's Den Salamander [US West]"
round_restart_time = 300
@@ -13,6 +13,7 @@
bodyType: Dynamic
bodyStatus: InAir
- type: CanMoveInAir
- type: TileFrictionModifier
- type: EventHorizon # To make the singularity consume things.
radius: 0.5
canBreachContainment: false
@@ -8,6 +8,7 @@
bodyStatus: InAir
sleepingAllowed: false
- type: CanMoveInAir
- type: TileFrictionModifier
- type: ChasingWalk
minSpeed: 1
maxSpeed: 3