forked from wylab/wylab-station-14
545cacbcae
* Apply patch https://github.com/moonheart08/space-station-14/compare/1777eea9a42a8bdbc4a865327bb9ef3e10fe57de..6b32bb2b148ef9d312b5332ccea4d8688694dba5 Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make red squiggly line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add todo list Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add palette to `TextureButton` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * migrate `ContextMenu` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak NT colors * New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet` * Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons` * move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak color & update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chat is this real (update chat palette) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `SmallButton` and remove some obsolete things from `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * replace `ButtonColorGreen` with `Positive` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `Placeholder` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Examine popup buttons Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * move over more things & cleanup `StyleNano` more (under 1000 lines!!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove some more redundant stuff Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Undo style change for chat window Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * paper editing works now Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `OptionButton` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix `ActionButton` not having highlighting Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ButtonBig` and more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move items inheriting from `ISheetletConfig` into their own directory Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Cleanup & move `Label` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Action search box styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Moved, stuff is Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap & move over MORE stuff (just like one thing left!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Change status classes to appropriate existing classes Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove remaining references to `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Fix some hardcoding & broken code, `GetFromControl` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Scrollbars! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chores Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * clean up `StyleClass.cs` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ItemListSheetlet` refactor Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * more chores! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Consistency w/ directory structure Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `MainMenuSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ColorPalette` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * whoopsie Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove most sheet-specific sheetlets Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * MASSIVE resharper skill issue Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually use `ISheetletConfig` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * have specific sheetlet be specific Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `GetResourceOr` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & move / remove `IPalette`s Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually do specific stylesheets correctly & fix tooltips Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & logging Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `FontKind` and `FontKindExtensions` to their own files Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `InterfaceStylesheet` to `SystemStylesheet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * change `ButtonHovered` etc to `PseudoHovered` etc Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * give the palettes fun names Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `StyleSpace` is no more Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * It should compile now! I am now going to bed (fr) if it fails it fails Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make squiggly red line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * add additional type restrictions to sheetlets * `CommonStylesheet` * minor cleanup * Make `GetSheetletRules` not horrible * wait this was duplicating style rules. oops! * move some sheetlets to their associated xamls * oh wait apparently that was important * review pass 1 * review pass 2 (font & color stuff) * review pass 3: remove unused stuff / filename fix * fix warnings & "replace cast with explicit variable type" * move `Palette` stuff to its own directory * tweak colors (they're different now that I actually fixed the OKlab thing) * review pass 4: little things * make window close button grey before hovering * refactor `HLine` to make it less terrible and allow it to be styled * fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding * band-aid missing references in `StyleNano` * move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper` * remove dictionary field from `IStylesheetManager` * Add check for unloaded sheetlets * style tweaks to satisfy OCD * I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow` * tweak palettes for like the fourth time * construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete * rename `BackgroundPanel` classes for consistency * tweak window / `ListContainer` * oh right you use `///` not `/**` * font system is bad, make it temporary * acknowledge Divider funkyness * remove use of class `Disabled` * `ColorPalette` allow overriding colors with brace initialization * review pass again * tweak disabled button colors * `StatusPalette` tweaks * typo * Make squiggly red line go away * Delete `Redux` * Remove all references to `Redux` * make red less radioactive * Store stylesheet name inside stylesheet class * fix merge errors * use RT's Oklab support instead * shuffle around `StylesheetManager` fields * apply stylesheets based off `StylesheetComponent` * simplify `ColorPalette` construction * add todo for `SheetletConfigType` * `OptionButton` has a background color now * fix disabled buttons * sigh (red color palette fixed) * make `ItemList` use primary palette * Revert "apply stylesheets based off `StylesheetComponent`" This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7. * dead code removal * buttons are green when pressed (we need togglebuttons) --------- Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
195 lines
6.9 KiB
C#
195 lines
6.9 KiB
C#
using Content.Client.Atmos.Monitor.UI.Widgets;
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using Content.Client.Message;
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using Content.Client.Stylesheets.Palette;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Temperature;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Atmos.Monitor.UI;
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[GenerateTypedNameReferences]
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public sealed partial class AirAlarmWindow : FancyWindow
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{
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public event Action<string, IAtmosDeviceData>? AtmosDeviceDataChanged;
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public event Action<IAtmosDeviceData>? AtmosDeviceDataCopied;
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public event Action<string, AtmosMonitorThresholdType, AtmosAlarmThreshold, Gas?>? AtmosAlarmThresholdChanged;
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public event Action<AirAlarmMode>? AirAlarmModeChanged;
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public event Action<bool>? AutoModeChanged;
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public event Action? ResyncAllRequested;
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private RichTextLabel _address => CDeviceAddress;
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private RichTextLabel _deviceTotal => CDeviceTotal;
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private RichTextLabel _pressure => CPressureLabel;
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private RichTextLabel _temperature => CTemperatureLabel;
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private RichTextLabel _alarmState => CStatusLabel;
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private TabContainer _tabContainer => CTabContainer;
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private BoxContainer _ventDevices => CVentContainer;
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private BoxContainer _scrubberDevices => CScrubberContainer;
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private Dictionary<string, PumpControl> _pumps = new();
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private Dictionary<string, ScrubberControl> _scrubbers = new();
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private Dictionary<string, SensorInfo> _sensors = new();
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private Button _resyncDevices => CResyncButton;
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private Dictionary<Gas, Label> _gasLabels = new();
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private OptionButton _modes => CModeButton;
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private CheckBox _autoMode => AutoModeCheckBox;
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public AirAlarmWindow()
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{
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RobustXamlLoader.Load(this);
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foreach (var mode in Enum.GetValues<AirAlarmMode>())
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{
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var text = mode switch
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{
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AirAlarmMode.Filtering => "air-alarm-ui-mode-filtering",
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AirAlarmMode.WideFiltering => "air-alarm-ui-mode-wide-filtering",
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AirAlarmMode.Fill => "air-alarm-ui-mode-fill",
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AirAlarmMode.Panic => "air-alarm-ui-mode-panic",
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AirAlarmMode.None => "air-alarm-ui-mode-none",
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_ => "error",
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};
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_modes.AddItem(Loc.GetString(text));
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}
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_modes.OnItemSelected += args =>
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{
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_modes.SelectId(args.Id);
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AirAlarmModeChanged!.Invoke((AirAlarmMode) args.Id);
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};
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_autoMode.OnToggled += _ =>
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{
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AutoModeChanged!.Invoke(_autoMode.Pressed);
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};
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_tabContainer.SetTabTitle(0, Loc.GetString("air-alarm-ui-window-tab-vents"));
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_tabContainer.SetTabTitle(1, Loc.GetString("air-alarm-ui-window-tab-scrubbers"));
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_tabContainer.SetTabTitle(2, Loc.GetString("air-alarm-ui-window-tab-sensors"));
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_resyncDevices.OnPressed += _ =>
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{
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_ventDevices.RemoveAllChildren();
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_pumps.Clear();
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_scrubberDevices.RemoveAllChildren();
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_scrubbers.Clear();
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CSensorContainer.RemoveAllChildren();
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_sensors.Clear();
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ResyncAllRequested!.Invoke();
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};
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}
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public void SetEntity(EntityUid uid)
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{
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EntityView.SetEntity(uid);
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}
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public void UpdateState(AirAlarmUIState state)
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{
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_address.SetMarkup(state.Address);
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_deviceTotal.SetMarkup($"{state.DeviceCount}");
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_pressure.SetMarkup(Loc.GetString("air-alarm-ui-window-pressure", ("pressure", $"{state.PressureAverage:0.##}")));
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_temperature.SetMarkup(Loc.GetString("air-alarm-ui-window-temperature", ("tempC", $"{TemperatureHelpers.KelvinToCelsius(state.TemperatureAverage):0.#}"), ("temperature", $"{state.TemperatureAverage:0.##}")));
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_alarmState.SetMarkup(Loc.GetString("air-alarm-ui-window-alarm-state",
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("color", ColorForAlarm(state.AlarmType)),
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("state", state.AlarmType)));
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UpdateModeSelector(state.Mode);
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UpdateAutoMode(state.AutoMode);
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foreach (var (addr, dev) in state.DeviceData)
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{
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UpdateDeviceData(addr, dev);
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}
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_modes.Visible = !state.PanicWireCut;
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CModeSelectLocked.Visible = state.PanicWireCut;
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}
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public void UpdateModeSelector(AirAlarmMode mode)
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{
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_modes.SelectId((int) mode);
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}
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public void UpdateAutoMode(bool enabled)
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{
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_autoMode.Pressed = enabled;
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}
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public void UpdateDeviceData(string addr, IAtmosDeviceData device)
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{
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switch (device)
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{
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case GasVentPumpData pump:
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if (!_pumps.TryGetValue(addr, out var pumpControl))
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{
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var control = new PumpControl(pump, addr);
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control.PumpDataChanged += AtmosDeviceDataChanged;
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control.PumpDataCopied += AtmosDeviceDataCopied;
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_pumps.Add(addr, control);
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CVentContainer.AddChild(control);
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}
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else
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{
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pumpControl.ChangeData(pump);
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}
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break;
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case GasVentScrubberData scrubber:
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if (!_scrubbers.TryGetValue(addr, out var scrubberControl))
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{
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var control = new ScrubberControl(scrubber, addr);
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control.ScrubberDataChanged += AtmosDeviceDataChanged;
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control.ScrubberDataCopied += AtmosDeviceDataCopied;
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_scrubbers.Add(addr, control);
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CScrubberContainer.AddChild(control);
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}
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else
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{
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scrubberControl.ChangeData(scrubber);
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}
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break;
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case AtmosSensorData sensor:
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if (!_sensors.TryGetValue(addr, out var sensorControl))
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{
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var control = new SensorInfo(sensor, addr);
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control.OnThresholdUpdate += AtmosAlarmThresholdChanged;
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control.SensorDataCopied += AtmosDeviceDataCopied;
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_sensors.Add(addr, control);
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CSensorContainer.AddChild(control);
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}
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else
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{
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sensorControl.ChangeData(sensor);
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}
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break;
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}
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}
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public static Color ColorForThreshold(float amount, AtmosAlarmThreshold threshold)
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{
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threshold.CheckThreshold(amount, out var curAlarm);
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return ColorForAlarm(curAlarm);
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}
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public static Color ColorForAlarm(AtmosAlarmType curAlarm)
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{
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return curAlarm switch
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{
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AtmosAlarmType.Danger => Palettes.Status.Critical,
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AtmosAlarmType.Warning => Palettes.Status.Warning,
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_ => Palettes.Status.Good,
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};
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}
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}
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