Files
wylab-station-14/Content.Server/Silicons/Borgs/BorgSystem.MMI.cs
T
Errant 46d58bf22a Role Types (#33420)
* mindcomponent namespace

* wip MindRole stuff

* admin player tab

* mindroletype comment

* mindRolePrototype redesign

* broken param

* wip RoleType implementation

* basic role type switching for antags

* traitor fix

* fix AdminPanel update

* the renameningTM

* cleanup

* feature uncreeping

* roletypes on mind roles

* update MindComponent.RoleType when MindRoles change

* ghostrole configuration

* ghostrole config improvements

* live update of roleType on the character window

* logging stuff and notes

* remove thing no one asked for

* weh

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* move roletypeprototype to its own file, minor note stuff

* remove Roletype.Created

* log stuff

* roletype setup for ghostroles and autotraitor reinforcements

* ghostrole type configs

* adjustable admin overlay

* cleanup

* fix this in its own PR

* silicon antagonist

* borg stuff

* mmi roletype handling

* spawnable borg roletype handling

* weh

* ghost role cleanup

* weh

* RoleEvent update

* polish

* log stuff

* admin overlay config

* ghostrolecomponent cleanup

* weh

* admin overlay code cleanup

* minor cleanup

* Obsolete MindRoleAddedEvent

* comment

* minor code cleanup

* MindOnDoGreeting fix

* Role update message

* fix duplicate job greeting for cyborgs

* fix emag job message dupe

* nicer-looking role type update

* crew aligned

* syndicate assault borg role fix

* fix test fail

* fix a merge mistake

* fix LoneOp role type

* Update Content.Client/Administration/AdminNameOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Roles/SharedRoleSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* comment formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* change logging category

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fix a space

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use MindAddRoles

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* get MindComponent from TryGetMind

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* move var declaration outside loop

* remove TryComp

* take RoleEnum behind the barn

* don't use ensurecomp unnecessarily

* cvar comments

* toggleableghostrolecomponent documentation

* skrek

* use EntProtoId

* mindrole config

* merge baserolecomponent into basemindrolecomponent

* ai and borg silicon role tweaks

* formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* I will end you (the color)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use LocId type for a locale id

* update RoleEvent documentation

* update RoleEvent documentation

* remove obsolete MindRoleAddedEvent

* refine MindRolesUpdate()

* use dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* inject dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* roleType.Name no longer required

* reformatted draw code logic

* GhostRoleMarkerRoleComponent comment

* minor SharedRoleSystem cleanup

* StartingMindRoleComponent, unhardcode roundstart silicon

* Update Content.Shared/Roles/SharedRoleSystem.cs

* remove a whitespace

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-11 22:17:26 +01:00

98 lines
3.3 KiB
C#

using Content.Server.Roles;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Mind.Components;
using Content.Shared.Roles;
using Content.Shared.Silicons.Borgs.Components;
using Robust.Shared.Containers;
namespace Content.Server.Silicons.Borgs;
/// <inheritdoc/>
public sealed partial class BorgSystem
{
[Dependency] private readonly SharedRoleSystem _roles = default!;
public void InitializeMMI()
{
SubscribeLocalEvent<MMIComponent, ComponentInit>(OnMMIInit);
SubscribeLocalEvent<MMIComponent, EntInsertedIntoContainerMessage>(OnMMIEntityInserted);
SubscribeLocalEvent<MMIComponent, MindAddedMessage>(OnMMIMindAdded);
SubscribeLocalEvent<MMIComponent, MindRemovedMessage>(OnMMIMindRemoved);
SubscribeLocalEvent<MMILinkedComponent, MindAddedMessage>(OnMMILinkedMindAdded);
SubscribeLocalEvent<MMILinkedComponent, EntGotRemovedFromContainerMessage>(OnMMILinkedRemoved);
}
private void OnMMIInit(EntityUid uid, MMIComponent component, ComponentInit args)
{
if (!TryComp<ItemSlotsComponent>(uid, out var itemSlots))
return;
if (ItemSlots.TryGetSlot(uid, component.BrainSlotId, out var slot, itemSlots))
component.BrainSlot = slot;
else
ItemSlots.AddItemSlot(uid, component.BrainSlotId, component.BrainSlot, itemSlots);
}
private void OnMMIEntityInserted(EntityUid uid, MMIComponent component, EntInsertedIntoContainerMessage args)
{
if (args.Container.ID != component.BrainSlotId)
return;
var ent = args.Entity;
var linked = EnsureComp<MMILinkedComponent>(ent);
linked.LinkedMMI = uid;
Dirty(uid, component);
if (_mind.TryGetMind(ent, out var mindId, out var mind))
{
_mind.TransferTo(mindId, uid, true, mind: mind);
if (!_roles.MindHasRole<SiliconBrainRoleComponent>(mindId))
_roles.MindAddRole(mindId, "MindRoleSiliconBrain", silent: true);
}
_appearance.SetData(uid, MMIVisuals.BrainPresent, true);
}
private void OnMMIMindAdded(EntityUid uid, MMIComponent component, MindAddedMessage args)
{
_appearance.SetData(uid, MMIVisuals.HasMind, true);
}
private void OnMMIMindRemoved(EntityUid uid, MMIComponent component, MindRemovedMessage args)
{
_appearance.SetData(uid, MMIVisuals.HasMind, false);
}
private void OnMMILinkedMindAdded(EntityUid uid, MMILinkedComponent component, MindAddedMessage args)
{
if (!_mind.TryGetMind(uid, out var mindId, out var mind) ||
component.LinkedMMI == null)
return;
_mind.TransferTo(mindId, component.LinkedMMI, true, mind: mind);
}
private void OnMMILinkedRemoved(EntityUid uid, MMILinkedComponent component, EntGotRemovedFromContainerMessage args)
{
if (Terminating(uid))
return;
if (component.LinkedMMI is not { } linked)
return;
RemComp(uid, component);
if (_mind.TryGetMind(linked, out var mindId, out var mind))
{
if (_roles.MindHasRole<SiliconBrainRoleComponent>(mindId))
_roles.MindRemoveRole<SiliconBrainRoleComponent>(mindId);
_mind.TransferTo(mindId, uid, true, mind: mind);
}
_appearance.SetData(linked, MMIVisuals.BrainPresent, false);
}
}