forked from wylab/wylab-station-14
* Apply patch https://github.com/moonheart08/space-station-14/compare/1777eea9a42a8bdbc4a865327bb9ef3e10fe57de..6b32bb2b148ef9d312b5332ccea4d8688694dba5 Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make red squiggly line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add todo list Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add palette to `TextureButton` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * migrate `ContextMenu` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak NT colors * New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet` * Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons` * move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak color & update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chat is this real (update chat palette) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `SmallButton` and remove some obsolete things from `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * replace `ButtonColorGreen` with `Positive` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `Placeholder` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Examine popup buttons Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * move over more things & cleanup `StyleNano` more (under 1000 lines!!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove some more redundant stuff Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Undo style change for chat window Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * paper editing works now Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `OptionButton` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix `ActionButton` not having highlighting Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ButtonBig` and more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move items inheriting from `ISheetletConfig` into their own directory Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Cleanup & move `Label` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Action search box styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Moved, stuff is Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap & move over MORE stuff (just like one thing left!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Change status classes to appropriate existing classes Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove remaining references to `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Fix some hardcoding & broken code, `GetFromControl` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Scrollbars! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chores Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * clean up `StyleClass.cs` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ItemListSheetlet` refactor Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * more chores! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Consistency w/ directory structure Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `MainMenuSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ColorPalette` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * whoopsie Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove most sheet-specific sheetlets Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * MASSIVE resharper skill issue Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually use `ISheetletConfig` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * have specific sheetlet be specific Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `GetResourceOr` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & move / remove `IPalette`s Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually do specific stylesheets correctly & fix tooltips Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & logging Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `FontKind` and `FontKindExtensions` to their own files Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `InterfaceStylesheet` to `SystemStylesheet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * change `ButtonHovered` etc to `PseudoHovered` etc Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * give the palettes fun names Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `StyleSpace` is no more Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * It should compile now! I am now going to bed (fr) if it fails it fails Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make squiggly red line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * add additional type restrictions to sheetlets * `CommonStylesheet` * minor cleanup * Make `GetSheetletRules` not horrible * wait this was duplicating style rules. oops! * move some sheetlets to their associated xamls * oh wait apparently that was important * review pass 1 * review pass 2 (font & color stuff) * review pass 3: remove unused stuff / filename fix * fix warnings & "replace cast with explicit variable type" * move `Palette` stuff to its own directory * tweak colors (they're different now that I actually fixed the OKlab thing) * review pass 4: little things * make window close button grey before hovering * refactor `HLine` to make it less terrible and allow it to be styled * fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding * band-aid missing references in `StyleNano` * move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper` * remove dictionary field from `IStylesheetManager` * Add check for unloaded sheetlets * style tweaks to satisfy OCD * I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow` * tweak palettes for like the fourth time * construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete * rename `BackgroundPanel` classes for consistency * tweak window / `ListContainer` * oh right you use `///` not `/**` * font system is bad, make it temporary * acknowledge Divider funkyness * remove use of class `Disabled` * `ColorPalette` allow overriding colors with brace initialization * review pass again * tweak disabled button colors * `StatusPalette` tweaks * typo * Make squiggly red line go away * Delete `Redux` * Remove all references to `Redux` * make red less radioactive * Store stylesheet name inside stylesheet class * fix merge errors * use RT's Oklab support instead * shuffle around `StylesheetManager` fields * apply stylesheets based off `StylesheetComponent` * simplify `ColorPalette` construction * add todo for `SheetletConfigType` * `OptionButton` has a background color now * fix disabled buttons * sigh (red color palette fixed) * make `ItemList` use primary palette * Revert "apply stylesheets based off `StylesheetComponent`" This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7. * dead code removal * buttons are green when pressed (we need togglebuttons) --------- Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
172 lines
7.1 KiB
C#
172 lines
7.1 KiB
C#
using System.Linq;
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using System.Numerics;
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using Content.Client.Message;
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using Content.Shared.GameTicking;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Utility;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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namespace Content.Client.RoundEnd
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{
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public sealed class RoundEndSummaryWindow : DefaultWindow
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{
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private readonly IEntityManager _entityManager;
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public int RoundId;
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public RoundEndSummaryWindow(string gm, string roundEnd, TimeSpan roundTimeSpan, int roundId,
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RoundEndMessageEvent.RoundEndPlayerInfo[] info, IEntityManager entityManager)
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{
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_entityManager = entityManager;
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MinSize = SetSize = new Vector2(520, 580);
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Title = Loc.GetString("round-end-summary-window-title");
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// The round end window is split into two tabs, one about the round stats
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// and the other is a list of RoundEndPlayerInfo for each player.
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// This tab would be a good place for things like: "x many people died.",
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// "clown slipped the crew x times.", "x shots were fired this round.", etc.
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// Also good for serious info.
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RoundId = roundId;
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var roundEndTabs = new TabContainer();
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roundEndTabs.AddChild(MakeRoundEndSummaryTab(gm, roundEnd, roundTimeSpan, roundId));
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roundEndTabs.AddChild(MakePlayerManifestTab(info));
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ContentsContainer.AddChild(roundEndTabs);
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OpenCenteredRight();
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MoveToFront();
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}
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private BoxContainer MakeRoundEndSummaryTab(string gamemode, string roundEnd, TimeSpan roundDuration, int roundId)
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{
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var roundEndSummaryTab = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Name = Loc.GetString("round-end-summary-window-round-end-summary-tab-title")
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};
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var roundEndSummaryContainerScrollbox = new ScrollContainer
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{
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VerticalExpand = true,
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Margin = new Thickness(10)
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};
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var roundEndSummaryContainer = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical
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};
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//Gamemode Name
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var gamemodeLabel = new RichTextLabel();
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var gamemodeMessage = new FormattedMessage();
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gamemodeMessage.AddMarkupOrThrow(Loc.GetString("round-end-summary-window-round-id-label", ("roundId", roundId)));
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gamemodeMessage.AddText(" ");
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gamemodeMessage.AddMarkupOrThrow(Loc.GetString("round-end-summary-window-gamemode-name-label", ("gamemode", gamemode)));
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gamemodeLabel.SetMessage(gamemodeMessage);
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roundEndSummaryContainer.AddChild(gamemodeLabel);
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//Duration
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var roundTimeLabel = new RichTextLabel();
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roundTimeLabel.SetMarkup(Loc.GetString("round-end-summary-window-duration-label",
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("hours", roundDuration.Hours),
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("minutes", roundDuration.Minutes),
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("seconds", roundDuration.Seconds)));
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roundEndSummaryContainer.AddChild(roundTimeLabel);
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//Round end text
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if (!string.IsNullOrEmpty(roundEnd))
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{
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var roundEndLabel = new RichTextLabel();
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roundEndLabel.SetMarkup(roundEnd);
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roundEndSummaryContainer.AddChild(roundEndLabel);
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}
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roundEndSummaryContainerScrollbox.AddChild(roundEndSummaryContainer);
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roundEndSummaryTab.AddChild(roundEndSummaryContainerScrollbox);
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return roundEndSummaryTab;
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}
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private BoxContainer MakePlayerManifestTab(RoundEndMessageEvent.RoundEndPlayerInfo[] playersInfo)
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{
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var playerManifestTab = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Name = Loc.GetString("round-end-summary-window-player-manifest-tab-title")
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};
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var playerInfoContainerScrollbox = new ScrollContainer
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{
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VerticalExpand = true,
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Margin = new Thickness(10)
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};
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var playerInfoContainer = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical
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};
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//Put observers at the bottom of the list. Put antags on top.
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var sortedPlayersInfo = playersInfo.OrderBy(p => p.Observer).ThenBy(p => !p.Antag);
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//Create labels for each player info.
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foreach (var playerInfo in sortedPlayersInfo)
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{
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var hBox = new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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};
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var playerInfoText = new RichTextLabel
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{
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VerticalAlignment = VAlignment.Center,
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VerticalExpand = true,
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};
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if (playerInfo.PlayerNetEntity != null)
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{
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hBox.AddChild(new SpriteView(playerInfo.PlayerNetEntity.Value, _entityManager)
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{
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OverrideDirection = Direction.South,
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VerticalAlignment = VAlignment.Center,
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SetSize = new Vector2(32, 32),
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VerticalExpand = true,
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});
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}
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if (playerInfo.PlayerICName != null)
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{
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if (playerInfo.Observer)
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{
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playerInfoText.SetMarkup(
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Loc.GetString("round-end-summary-window-player-info-if-observer-text",
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("playerOOCName", playerInfo.PlayerOOCName),
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("playerICName", playerInfo.PlayerICName)));
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}
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else
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{
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//TODO: On Hover display a popup detailing more play info.
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//For example: their antag goals and if they completed them sucessfully.
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var icNameColor = playerInfo.Antag ? "red" : "white";
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playerInfoText.SetMarkup(
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Loc.GetString("round-end-summary-window-player-info-if-not-observer-text",
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("playerOOCName", playerInfo.PlayerOOCName),
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("icNameColor", icNameColor),
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("playerICName", playerInfo.PlayerICName),
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("playerRole", Loc.GetString(playerInfo.Role))));
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}
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}
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hBox.AddChild(playerInfoText);
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playerInfoContainer.AddChild(hBox);
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}
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playerInfoContainerScrollbox.AddChild(playerInfoContainer);
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playerManifestTab.AddChild(playerInfoContainerScrollbox);
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return playerManifestTab;
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}
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}
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}
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