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2025-05-24 11:00:17 +03:00

128 lines
4.0 KiB
C#

using System.Numerics;
using Content.Client.Physics.Controllers;
using Content.Client.PhysicsSystem.Controllers;
using Content.Shared.Movement.Components;
using Content.Shared.NPC;
using Content.Shared.NPC.Events;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
namespace Content.Client.NPC;
public sealed class NPCSteeringSystem : SharedNPCSteeringSystem
{
[Dependency] private readonly IOverlayManager _overlay = default!;
public bool DebugEnabled
{
get => _debugEnabled;
set
{
if (_debugEnabled == value)
return;
_debugEnabled = value;
if (_debugEnabled)
{
_overlay.AddOverlay(new NPCSteeringOverlay(EntityManager));
RaiseNetworkEvent(new RequestNPCSteeringDebugEvent()
{
Enabled = true
});
}
else
{
_overlay.RemoveOverlay<NPCSteeringOverlay>();
RaiseNetworkEvent(new RequestNPCSteeringDebugEvent()
{
Enabled = false
});
var query = AllEntityQuery<NPCSteeringComponent>();
while (query.MoveNext(out var uid, out var npc))
{
RemCompDeferred<NPCSteeringComponent>(uid);
}
}
}
}
private bool _debugEnabled;
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<NPCSteeringDebugEvent>(OnDebugEvent);
}
private void OnDebugEvent(NPCSteeringDebugEvent ev)
{
if (!DebugEnabled)
return;
foreach (var data in ev.Data)
{
var entity = GetEntity(data.EntityUid);
if (!Exists(entity))
continue;
var comp = EnsureComp<NPCSteeringComponent>(entity);
comp.Direction = data.Direction;
comp.DangerMap = data.Danger;
comp.InterestMap = data.Interest;
comp.DangerPoints = data.DangerPoints;
}
}
}
public sealed class NPCSteeringOverlay : Overlay
{
public override OverlaySpace Space => OverlaySpace.WorldSpace;
private readonly IEntityManager _entManager;
private readonly SharedTransformSystem _transformSystem;
public NPCSteeringOverlay(IEntityManager entManager)
{
_entManager = entManager;
_transformSystem = _entManager.System<SharedTransformSystem>();
}
protected override void Draw(in OverlayDrawArgs args)
{
foreach (var (comp, mover, xform) in _entManager.EntityQuery<NPCSteeringComponent, InputMoverComponent, TransformComponent>(true))
{
if (xform.MapID != args.MapId)
{
continue;
}
var (worldPos, worldRot) = _transformSystem.GetWorldPositionRotation(xform);
if (!args.WorldAABB.Contains(worldPos))
continue;
args.WorldHandle.DrawCircle(worldPos, 1f, Color.Green, false);
var rotationOffset = _entManager.System<MoverController>().GetParentGridAngle(mover);
foreach (var point in comp.DangerPoints)
{
args.WorldHandle.DrawCircle(point, 0.1f, Color.Red.WithAlpha(0.6f));
}
for (var i = 0; i < SharedNPCSteeringSystem.InterestDirections; i++)
{
var danger = comp.DangerMap[i];
var interest = comp.InterestMap[i];
var angle = Angle.FromDegrees(i * (360 / SharedNPCSteeringSystem.InterestDirections));
args.WorldHandle.DrawLine(worldPos, worldPos + (rotationOffset + angle).RotateVec(new Vector2(interest, 0f)), Color.LimeGreen);
args.WorldHandle.DrawLine(worldPos, worldPos + (rotationOffset + angle).RotateVec(new Vector2(danger, 0f)), Color.Red);
}
args.WorldHandle.DrawLine(worldPos, worldPos + rotationOffset.RotateVec(comp.Direction), Color.Cyan);
}
}
}