40108 Commits

Author SHA1 Message Date
kosticia 142ef67668 фентанил больше не владеет кодом на корваксе (#3456) 2025-12-10 01:30:31 +07:00
tkirkby c5d7444af6 Migrate Bot Speech Catalogs to One Folder (#41478)
migrate bot speech catalogs to one place
2025-12-09 17:11:05 +00:00
Hitlinemoss 6dbd2f6acc Add BasePaperLabelable and BasePaperLabelableVisualized abstract prototypes (#41807)
* Add BasePaperLabelable to base_item.yml

* CrateGeneric now parents from BasePaperLabelable

* TWO types of BaseParcelWrapable

* Body bags use BasePaperLabelable

* Artifact containers use BasePaperLabelable

* Lockers now use BasePaperLabelable

* Comment cleanup + redundancies

* Seeds now use BasePaperLabelable (but need more paper sprites in the future)

* Parcel wrap bugfix

* Remove redundant components from crates

* Fix testfail tied to ContainerContainer component

* Fixed bad line alignment

* Gas canisters now use BasePaperLabelableVisualized

* Comment updates

* Other comment update
2025-12-09 14:48:57 +00:00
PJBot 9edf121a15 Automatic changelog update 2025-12-09 13:18:27 +00:00
alexalexmax dc616f67e7 Fix mobs not being blindable (#41788)
added blindable component to BaseSimpleMob
2025-12-09 12:59:38 +00:00
PJBot 95deb3d966 Automatic changelog update 2025-12-09 13:04:32 +00:00
ArtisticRoomba 67e18a0693 Make door bolting powergaming no longer relevant anymore (#41138)
* make door bolting powergaming no longer relevant anymore
port and remove moff guard comments

* update desc

* One line bugefix

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-09 12:50:50 +00:00
Connor Huffine 3835489af0 Delete license.txt (#41805) 2025-12-09 11:39:37 +00:00
PJBot 92482dfb52 Automatic changelog update 2025-12-09 09:46:37 +00:00
Tiniest Shark 3a4484b702 Add paper labels to gas canisters (#41737)
* paper? on canisters? are you KIDDING

* woops forgot something

* I think this'll fix the errors?
2025-12-09 09:33:04 +00:00
PJBot 7ada931549 Automatic changelog update 2025-12-09 06:55:47 +00:00
Spessmann 66b9df28df Snowball update (#41806)
snowball update
2025-12-09 06:42:17 +00:00
Errant 3b6d0be65f fix a typo in the changelog (#41798)
fix a typo
2025-12-08 21:27:40 +00:00
PJBot 4197dd352f Automatic changelog update 2025-12-08 20:21:12 +00:00
halycon e038b07a40 Hushpup Shotgun (#41512)
* upstream hushpup

* fixes incorrect filename in attribution

* sprite cleanup

* Make the YAML not ass

* Remove redundant line of code

* Resprite, attributes original sources

* More sourcing fixes

* Last minute sprite touchups

* So... don't accidentally copy paste stuff

* Fixes bolt being on the wrong side while wielded

* adjust rolloffFactor

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Resprite

* No more pegs

* Spanky mind controlled me to commit these changes

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Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2025-12-08 20:07:32 +00:00
ArtisticRoomba af2fd9950c Bagel Theater will randomly spawn in partially broken (#41794)
* Revert "Sometimes the Bagel Theater doesn't like showing up to work (#41787)"

This reverts commit c0e90815d9.

* Reapply "Sometimes the Bagel Theater doesn't like showing up to work (#41787)"

This reverts commit 114266990897d338ef25fa435d0ad7350457dd63.

* remove blank

* upd CL
2025-12-08 17:29:24 +00:00
Exetron e8f018bd8f Fix batteries not counting towards the battery bounty (#41792)
add PredictedBattery
2025-12-08 16:21:04 +00:00
PJBot a99452fbb8 Automatic changelog update 2025-12-08 15:27:14 +00:00
ArtisticRoomba c0e90815d9 Sometimes the Bagel Theater doesn't like showing up to work (#41787) 2025-12-08 07:26:04 -08:00
Red 9c2dc04519 Clothing equipping doAfter tweak (#41732)
* clothing moving break

* Rename EquipOnMoving to EquipWhileMoving

* Update InventorySystem.Equip.cs
2025-12-08 11:20:42 +00:00
slarticodefast 0031beca4b Reapply "Trip APCs when they exceed a power limit (#41377)" (#41789)
Revert "Merge stable into master"
2025-12-08 10:35:11 +00:00
slarticodefast 406231cdb3 Merge stable into master (#41781)
Revert "Trip APCs when they exceed a power limit (#41377)" (#41766)

This reverts commit a5c223c0

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-08 11:14:13 +01:00
ArtisticRoomba 32c1c44367 fix CL AGAIN (#41782) 2025-12-07 21:08:48 -08:00
sleepyyapril f1443f0cd7 TriggerOn(Un)Embed (#41720)
* feat: TriggerOn(Un)Embed

* feat: StopEmbedEvent

* fix: forgot initialize

* chore: better naming

* chore: oops

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUnembedComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Projectiles/EmbedEvents.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* review

im lazy

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnEmbedComponent.cs

* chore: docs

* comment change

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-08 04:20:42 +00:00
ArtisticRoomba c867adb937 Revert "Trip APCs when they exceed a power limit (#41377)" (#41766)
This reverts commit a5c223c0
2025-12-08 04:23:45 +01:00
PJBot 25bb98c1a2 Automatic changelog update 2025-12-08 01:50:49 +00:00
UpAndLeaves fde6129e5f Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678)
* First commit

* Fix it!

* Requested Changes
2025-12-08 01:37:06 +00:00
PJBot 5fa2028ce9 Automatic changelog update 2025-12-08 01:24:10 +00:00
Princess Cheeseballs 36e009f21e Fix Bible Fast Healing (#41777)
* broble

* slightly cleaner I guess actually

* im straight refactoring it, and by it, i mean.... my entity

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-08 01:10:28 +00:00
PJBot 4bfa0a6eaf Automatic changelog update 2025-12-08 01:03:57 +00:00
ArtisticRoomba 8dc131dec6 fix oasis APC powernet (#41776) 2025-12-07 17:02:48 -08:00
PJBot 94ff457967 Automatic changelog update 2025-12-08 00:36:59 +00:00
ArtisticRoomba 84ce9522b7 fix fland APC powernet (#41773) 2025-12-07 16:35:49 -08:00
ArtisticRoomba c8b71f8989 fix elkridge APC powernet (#41772) 2025-12-07 16:35:29 -08:00
ArtisticRoomba 8a29a8d813 fix CC APC powernet (#41771) 2025-12-07 16:35:01 -08:00
ArtisticRoomba 9806153b93 fix box APC powernet (#41770) 2025-12-07 16:34:25 -08:00
PJBot 7bc1e94b47 Automatic changelog update 2025-12-07 22:41:58 +00:00
Tiniest Shark 4f2d2208f5 Misc Proper Rotation Sprites (#41764)
* Proper rotation sprites.

* copyright mentions

* wrong one

* better ointment
2025-12-07 22:28:39 +00:00
ArtisticRoomba e8462ebe55 fix bagel APC powernet (#41769) 2025-12-07 22:28:31 +00:00
PJBot d79065bdbb Automatic changelog update 2025-12-07 20:40:58 +00:00
Hitlinemoss 9d13d348b4 Remove map list from station-specific jobs' descriptions (#41748) 2025-12-07 20:27:49 +00:00
Tiniest Shark 0eead492de Reverts Mop + Glowstick Storage Rotation (#41765)
diagonal pixels are ugly, sorry.
2025-12-07 20:14:49 +00:00
RedSpy 5fdba3f0bc Hitscans now have names (#41763)
Co-authored-by: RedSpyy <empty@place.com>
2025-12-07 20:10:01 +00:00
sleepyyapril 5c70d28927 TriggerOnUiOpen/Close (#41718)
* feat: TriggerOnUiOpen/Close

* chore: minor clarification

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUiCloseComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUiOpenComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chore: review

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-07 19:54:10 +00:00
PJBot 7cc256890b Automatic changelog update 2025-12-07 18:05:58 +00:00
Samuka ee2e1eb932 Make xenoborg light brighter (#41580)
* make light better

* minor color fix
2025-12-07 17:52:27 +00:00
cammusubi 5b7d3757e6 Green Glowsticks are their own entity (#41712)
* Addresses and resolves Issue #41145, creates a separate entity for green glowsticks, which were previously just the base glowstick.

* Adds old+new ID for green glowsticks to migration.yml, refactors formatting in glowstick.yml
2025-12-07 16:36:20 +00:00
PJBot f99b59b7ed Automatic changelog update 2025-12-07 16:48:22 +00:00
metalgearsloth 51b7af73f7 Double bullet speeds (#34971)
* Double bullet speeds

The only reason we had it at 20m/s was tunneling reasons.

The quick maths is (BodyA size + BodyB size) / frametime. Currently the game is doing substepping AFAIK so we can use 0.016 as the frametime therefore with a 0.40 width body we can get up to 40.625 (assuming the target is no narrower than 0.25 which given my thindows change last year should be a decently safe assumption).

* Fix

* Fix impact visuals, as they overshoot otherwise

* Revert changes

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-12-07 16:35:06 +00:00
PJBot 94327566ef Automatic changelog update 2025-12-07 16:28:11 +00:00