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38f7800370
* - rework a bunch of cargo orders to not send a crate with just one thing - instead sends the item, wrapped - add ability for cargo orders to wrap the item ordered in parcel wrap - cargo order name and descriptions are now localization strings, but still 99.99% of the time just get that info from the entity they're spawning - small refactor to how cargo orders move around in cargo code so that the actual order proto is kept around longer - small rework to certain restock cargo orders to halve the cost and number of items received in one order * oop * Suffering * Arbitrary containers for cargo products * I ran the tests locally and they passed, github please rerun :) * massage Slarti's work into this. Mainly by taking the API wrapping ability out back with the rifle q-q * testfail fake * wow `_applyingState` is useful, I wonder where I should've been using that in other PRs before :^) * pr comments * tfw the hook doesn't update the submodule * Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs Co-authored-by: āda <ss.adasts@gmail.com> * PR comments * fixies * Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs * Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.WrappedParcel.cs * fix wrapped parcel entity name + audio * Actually read PR comments * Apply suggestions from code review Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> --------- Co-authored-by: āda <ss.adasts@gmail.com> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>