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* Refactor OnIFFShow and OnInitIFFConsole by extracting AddAllSupportedIFFFlags method. Fix possible addition of unallowed flags. Fix posible addition of unallowed flags in OnInitIFFConsole by performing AllowedFlags check in the extracted function. * Add documentation to HideOnInit * Update IFFConsoleComponent.cs --------- Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
131 lines
4.0 KiB
C#
131 lines
4.0 KiB
C#
using Content.Server.Shuttles.Components;
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using Content.Shared.CCVar;
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using Content.Shared.Shuttles.BUIStates;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Events;
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namespace Content.Server.Shuttles.Systems;
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public sealed partial class ShuttleSystem
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{
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private void InitializeIFF()
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{
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SubscribeLocalEvent<IFFConsoleComponent, AnchorStateChangedEvent>(OnIFFConsoleAnchor);
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SubscribeLocalEvent<IFFConsoleComponent, IFFShowIFFMessage>(OnIFFShow);
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SubscribeLocalEvent<IFFConsoleComponent, MapInitEvent>(OnInitIFFConsole);
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SubscribeLocalEvent<GridSplitEvent>(OnGridSplit);
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}
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private void OnGridSplit(ref GridSplitEvent ev)
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{
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var splitMass = _cfg.GetCVar(CCVars.HideSplitGridsUnder);
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if (splitMass < 0)
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return;
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foreach (var grid in ev.NewGrids)
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{
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if (!_physicsQuery.TryGetComponent(grid, out var physics) ||
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physics.Mass > splitMass)
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{
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continue;
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}
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AddIFFFlag(grid, IFFFlags.HideLabel);
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}
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}
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private void OnIFFShow(EntityUid uid, IFFConsoleComponent component, IFFShowIFFMessage args)
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{
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if (!TryComp(uid, out TransformComponent? xform) || xform.GridUid == null)
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{
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return;
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}
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if (!args.Show)
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{
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AddAllSupportedIFFFlags(xform, component);
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}
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else
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{
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RemoveIFFFlag(xform.GridUid.Value, IFFFlags.HideLabel);
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RemoveIFFFlag(xform.GridUid.Value, IFFFlags.Hide);
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}
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}
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private void OnInitIFFConsole(EntityUid uid, IFFConsoleComponent component, MapInitEvent args)
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{
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if (!TryComp(uid, out TransformComponent? xform) || xform.GridUid == null)
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{
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return;
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}
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if (component.HideOnInit)
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{
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AddAllSupportedIFFFlags(xform, component);
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}
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}
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private void OnIFFConsoleAnchor(EntityUid uid, IFFConsoleComponent component, ref AnchorStateChangedEvent args)
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{
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// If we anchor / re-anchor then make sure flags up to date.
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if (!args.Anchored ||
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!TryComp(uid, out TransformComponent? xform) ||
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!TryComp<IFFComponent>(xform.GridUid, out var iff))
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{
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_uiSystem.SetUiState(uid, IFFConsoleUiKey.Key, new IFFConsoleBoundUserInterfaceState()
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{
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AllowedFlags = component.AllowedFlags,
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Flags = IFFFlags.None,
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});
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}
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else
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{
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_uiSystem.SetUiState(uid, IFFConsoleUiKey.Key, new IFFConsoleBoundUserInterfaceState()
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{
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AllowedFlags = component.AllowedFlags,
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Flags = iff.Flags,
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});
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}
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}
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protected override void UpdateIFFInterfaces(EntityUid gridUid, IFFComponent component)
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{
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base.UpdateIFFInterfaces(gridUid, component);
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var query = AllEntityQuery<IFFConsoleComponent, TransformComponent>();
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while (query.MoveNext(out var uid, out var comp, out var xform))
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{
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if (xform.GridUid != gridUid)
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continue;
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_uiSystem.SetUiState(uid, IFFConsoleUiKey.Key, new IFFConsoleBoundUserInterfaceState()
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{
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AllowedFlags = comp.AllowedFlags,
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Flags = component.Flags,
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});
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}
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}
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// Made this method to avoid copy and pasting.
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/// <summary>
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/// Adds all IFF flags that are allowed by AllowedFlags to the grid.
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/// </summary>
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private void AddAllSupportedIFFFlags(TransformComponent xform, IFFConsoleComponent component)
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{
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if (xform.GridUid == null)
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{
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return;
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}
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if ((component.AllowedFlags & IFFFlags.HideLabel) != 0x0)
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{
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AddIFFFlag(xform.GridUid.Value, IFFFlags.HideLabel);
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}
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if ((component.AllowedFlags & IFFFlags.Hide) != 0x0)
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{
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AddIFFFlag(xform.GridUid.Value, IFFFlags.Hide);
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}
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}
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}
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