Files
ss14-wl/Content.Server/Maps/Conditions/HolidayMapCondition.cs
Errant 432c9578be move GameMapPrototype and GameMapCondition to shared (#41742)
* move GameMapPrototype and GameMapCondition to shared

* fix
2025-12-06 15:45:50 +00:00

19 lines
533 B
C#

using System.Linq;
using Content.Server.Holiday;
using Content.Shared.Maps;
namespace Content.Server.Maps.Conditions;
public sealed partial class HolidayMapCondition : GameMapCondition
{
[DataField("holidays")]
public string[] Holidays { get; private set; } = default!;
public override bool Check(GameMapPrototype map)
{
var holidaySystem = IoCManager.Resolve<IEntityManager>().System<HolidaySystem>();
return Holidays.Any(holiday => holidaySystem.IsCurrentlyHoliday(holiday)) ^ Inverted;
}
}