mirror of
https://github.com/corvax-team/ss14-wl.git
synced 2026-02-14 19:29:57 +01:00
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com> Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> Co-authored-by: Samuka-C <47865393+Samuka-C@users.noreply.github.com> Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com> Co-authored-by: Partmedia <kevinz5000@gmail.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Victor Shen <71985089+Vexerot@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: Kirus59 <145689588+Kirus59@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: Stomf <5dorkydorks@gmail.com> Co-authored-by: drakewill-CRL <46307022+drakewill-CRL@users.noreply.github.com> Co-authored-by: PraxisMapper <praxismapper@gmail.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> Co-authored-by: TytosB <54259736+TytosB@users.noreply.github.com> Co-authored-by: abadaba695 <spacestation13thingy@gmail.com> Co-authored-by: kosticia <kosticia46@gmail.com> Co-authored-by: Thinbug <101073555+Thinbug0@users.noreply.github.com> Co-authored-by: pathetic meowmeow <uhhadd@gmail.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: ActiveMammmoth <140334666+ActiveMammmoth@users.noreply.github.com> Co-authored-by: Myra <vasilis@pikachu.systems> Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: Gentleman-Bird <dcgreen406@gmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: BIGZi0348 <svalker0348@gmail.com> Co-authored-by: LaCumbiaDelCoronavirus <90893484+LaCumbiaDelCoronavirus@users.noreply.github.com> Co-authored-by: imatsoup <93290208+imatsoup@users.noreply.github.com> Co-authored-by: Matthew Herber <32679887+happyrobot33@users.noreply.github.com> Co-authored-by: Ertanic <36124833+Ertanic@users.noreply.github.com> Co-authored-by: MissKay1994 <15877268+MissKay1994@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: eoineoineoin <helloworld@eoinrul.es> Co-authored-by: Tiniest Shark <head.rebel@yahoo.com> Co-authored-by: nikitosych <boriszyn@gmail.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com> Co-authored-by: YoungThug <ramialanbagy@gmail.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com> Co-authored-by: Vladislav Suchkov <20380250+murolem@users.noreply.github.com> Co-authored-by: Prole <172158352+Prole0@users.noreply.github.com> Co-authored-by: Unkn0wn_Gh0st <shadowstalkermll@gmail.com> Co-authored-by: 3nderall <101940324+3nderall@users.noreply.github.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: J <billsmith116@gmail.com> Co-authored-by: Ghagliiarghii <68826635+Ghagliiarghii@users.noreply.github.com> Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com> Co-authored-by: youtissoum <51883137+youtissoum@users.noreply.github.com> Co-authored-by: Minemoder5000 <minemoder50000@gmail.com> Co-authored-by: Spanky <scott@wearejacob.com> Co-authored-by: Spessmann <156740760+Spessmann@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: brainfood1183 <113240905+brainfood1183@users.noreply.github.com> Co-authored-by: Deerstop <edainturner@gmail.com> Co-authored-by: B_Kirill <153602297+B-Kirill@users.noreply.github.com> Co-authored-by: archee1 <archee3@hotmail.co.uk> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com> Co-authored-by: poklj <compgeek223@gmail.com> Co-authored-by: Krunklehorn <42424291+Krunklehorn@users.noreply.github.com> Co-authored-by: OnyxTheBrave <131422822+OnyxTheBrave@users.noreply.github.com> Co-authored-by: UpAndLeaves <92269094+Alpha-Two@users.noreply.github.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Zalycon <84675130+Zalycon@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: ScarKy0 <scarky0@onet.eu> Co-authored-by: Dmitry <57028746+dimm00n@users.noreply.github.com>
218 lines
7.3 KiB
C#
218 lines
7.3 KiB
C#
using System.Numerics;
|
|
using Content.Shared.Movement.Components;
|
|
using Content.Shared.Movement.Systems;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.GameObjects;
|
|
using Robust.Client.Physics;
|
|
using Robust.Client.Player;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Client.Eye;
|
|
|
|
public sealed class EyeLerpingSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
|
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
|
[Dependency] private readonly SharedEyeSystem _eye = default!;
|
|
[Dependency] private readonly SharedMoverController _mover = default!;
|
|
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
|
|
|
// Convenience variable for for VV.
|
|
[ViewVariables, UsedImplicitly]
|
|
private IEnumerable<LerpingEyeComponent> ActiveEyes => EntityQuery<LerpingEyeComponent>();
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<EyeComponent, ComponentStartup>(OnEyeStartup);
|
|
SubscribeLocalEvent<EyeComponent, ComponentShutdown>(OnEyeShutdown);
|
|
SubscribeLocalEvent<EyeAttachedEvent>(OnAttached);
|
|
|
|
SubscribeLocalEvent<LerpingEyeComponent, EntParentChangedMessage>(HandleMapChange);
|
|
SubscribeLocalEvent<LerpingEyeComponent, LocalPlayerDetachedEvent>(OnDetached);
|
|
|
|
UpdatesAfter.Add(typeof(TransformSystem));
|
|
UpdatesAfter.Add(typeof(Robust.Client.Physics.PhysicsSystem));
|
|
UpdatesBefore.Add(typeof(SharedEyeSystem));
|
|
UpdatesOutsidePrediction = true;
|
|
}
|
|
|
|
private void OnEyeStartup(EntityUid uid, EyeComponent component, ComponentStartup args)
|
|
{
|
|
if (_playerManager.LocalEntity == uid)
|
|
AddEye(uid, component, true);
|
|
}
|
|
|
|
private void OnEyeShutdown(EntityUid uid, EyeComponent component, ComponentShutdown args)
|
|
{
|
|
RemCompDeferred<LerpingEyeComponent>(uid);
|
|
}
|
|
|
|
// TODO replace this with some way of automatically getting and including any eyes that are associated with a viewport / render able thingy.
|
|
public void AddEye(EntityUid uid, EyeComponent? component = null, bool automatic = false)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
var lerpInfo = EnsureComp<LerpingEyeComponent>(uid);
|
|
lerpInfo.TargetRotation = GetRotation(uid);
|
|
lerpInfo.LastRotation = lerpInfo.TargetRotation;
|
|
lerpInfo.ManuallyAdded |= !automatic;
|
|
|
|
lerpInfo.TargetZoom = component.Zoom;
|
|
lerpInfo.LastZoom = lerpInfo.TargetZoom;
|
|
|
|
if (component.Eye != null)
|
|
{
|
|
_eye.SetRotation(uid, lerpInfo.TargetRotation, component);
|
|
_eye.SetZoom(uid, lerpInfo.TargetZoom, component);
|
|
}
|
|
}
|
|
|
|
public void RemoveEye(EntityUid uid)
|
|
{
|
|
if (!TryComp(uid, out LerpingEyeComponent? lerp))
|
|
return;
|
|
|
|
// If this is the currently controlled entity, we keep the component.
|
|
if (_playerManager.LocalEntity == uid)
|
|
lerp.ManuallyAdded = false;
|
|
else
|
|
RemComp(uid, lerp);
|
|
}
|
|
|
|
private void HandleMapChange(EntityUid uid, LerpingEyeComponent component, ref EntParentChangedMessage args)
|
|
{
|
|
// Is this actually a map change? If yes, stop any lerps
|
|
if (args.OldMapId != args.Transform.MapUid)
|
|
component.LastRotation = GetRotation(uid, args.Transform);
|
|
}
|
|
|
|
private void OnAttached(ref EyeAttachedEvent ev)
|
|
{
|
|
AddEye(ev.Entity, ev.Component, true);
|
|
}
|
|
|
|
private void OnDetached(EntityUid uid, LerpingEyeComponent component, LocalPlayerDetachedEvent args)
|
|
{
|
|
if (!component.ManuallyAdded)
|
|
RemCompDeferred(uid, component);
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
base.Update(frameTime);
|
|
|
|
if (!_gameTiming.IsFirstTimePredicted)
|
|
return;
|
|
|
|
// Set all of our eye rotations to the relevant values.
|
|
var query = AllEntityQuery<LerpingEyeComponent, TransformComponent>();
|
|
|
|
while (query.MoveNext(out var uid, out var lerpInfo, out var xform))
|
|
{
|
|
lerpInfo.LastRotation = lerpInfo.TargetRotation;
|
|
lerpInfo.TargetRotation = GetRotation(uid, xform);
|
|
|
|
lerpInfo.LastZoom = lerpInfo.TargetZoom;
|
|
lerpInfo.TargetZoom = UpdateZoom(uid, frameTime);
|
|
}
|
|
}
|
|
|
|
private Vector2 UpdateZoom(EntityUid uid, float frameTime, EyeComponent? eye = null, ContentEyeComponent? content = null)
|
|
{
|
|
if (!Resolve(uid, ref content, ref eye, false))
|
|
return Vector2.One;
|
|
|
|
var diff = content.TargetZoom - eye.Zoom;
|
|
|
|
if (diff.LengthSquared() < 0.00001f)
|
|
{
|
|
return content.TargetZoom;
|
|
}
|
|
|
|
var change = diff * Math.Min(8f * frameTime, 1);
|
|
|
|
return eye.Zoom + change;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Does the eye need to lerp or is its rotation matched.
|
|
/// </summary>
|
|
private bool NeedsLerp(InputMoverComponent? mover)
|
|
{
|
|
if (mover == null)
|
|
return false;
|
|
|
|
if (mover.RelativeRotation.Equals(mover.TargetRelativeRotation))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
private Angle GetRotation(EntityUid uid, TransformComponent? xform = null, InputMoverComponent? mover = null)
|
|
{
|
|
if (!Resolve(uid, ref xform))
|
|
return Angle.Zero;
|
|
|
|
// If we can move then tie our eye to our inputs (these also get lerped so it should be fine).
|
|
if (Resolve(uid, ref mover, false))
|
|
{
|
|
return -_mover.GetParentGridAngle(mover);
|
|
}
|
|
|
|
// if not tied to a mover then lock it to map / grid
|
|
var relative = xform.GridUid ?? xform.MapUid;
|
|
if (relative != null)
|
|
return -_transform.GetWorldRotation(relative.Value);
|
|
|
|
return Angle.Zero;
|
|
}
|
|
|
|
public override void FrameUpdate(float frameTime)
|
|
{
|
|
var tickFraction = (float) _gameTiming.TickFraction / ushort.MaxValue;
|
|
const double lerpMinimum = 0.00001;
|
|
var query = AllEntityQuery<LerpingEyeComponent, EyeComponent, TransformComponent>();
|
|
|
|
while (query.MoveNext(out var entity, out var lerpInfo, out var eye, out var xform))
|
|
{
|
|
// Handle zoom
|
|
var zoomDiff = Vector2.Lerp(lerpInfo.LastZoom, lerpInfo.TargetZoom, tickFraction);
|
|
|
|
if ((zoomDiff - lerpInfo.TargetZoom).Length() < lerpMinimum)
|
|
{
|
|
_eye.SetZoom(entity, lerpInfo.TargetZoom, eye);
|
|
}
|
|
else
|
|
{
|
|
_eye.SetZoom(entity, zoomDiff, eye);
|
|
}
|
|
|
|
// Handle Rotation
|
|
TryComp<InputMoverComponent>(entity, out var mover);
|
|
|
|
// This needs to be recomputed every frame, as if this is simply the grid rotation, then we need to account for grid angle lerping.
|
|
lerpInfo.TargetRotation = GetRotation(entity, xform, mover);
|
|
|
|
if (!NeedsLerp(mover))
|
|
{
|
|
_eye.SetRotation(entity, lerpInfo.TargetRotation, eye);
|
|
continue;
|
|
}
|
|
|
|
var shortest = Angle.ShortestDistance(lerpInfo.LastRotation, lerpInfo.TargetRotation);
|
|
|
|
if (Math.Abs(shortest.Theta) < lerpMinimum)
|
|
{
|
|
_eye.SetRotation(entity, lerpInfo.TargetRotation, eye);
|
|
continue;
|
|
}
|
|
|
|
_eye.SetRotation(entity, shortest * tickFraction + lerpInfo.LastRotation, eye);
|
|
}
|
|
}
|
|
}
|