Files
6c814ca679 evacuationg ETA in pda (#539)
* start

* end?

* finish

* clear

* rename

* fix

* fix

---------

Co-authored-by: JrInventor05Next <205915704+JrInventor05Next@users.noreply.github.com>
2026-05-16 12:03:48 +03:00

393 lines
15 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.Access.Systems;
using Content.Server.AlertLevel;
using Content.Server.CartridgeLoader;
using Content.Server.Chat.Managers;
using Content.Server.Instruments;
using Content.Server.PDA.Ringer;
using Content.Server.RoundEnd; // WL-Changes: ETA in PDA
using Content.Server.Shuttles.Systems; // WL-Changes: ETA in PDA
using Content.Server.Station.Systems;
using Content.Server.Store.Systems;
using Content.Server.Traitor.Uplink;
using Content.Shared.Access.Components;
using Content.Shared.CartridgeLoader;
using Content.Shared.Chat;
using Content.Shared.DeviceNetwork.Components;
using Content.Shared.GameTicking; // WL-Changes: ETA in PDA
using Content.Shared.Implants;
using Content.Shared.Inventory;
using Content.Shared.Light;
using Content.Shared.Light.EntitySystems;
using Content.Shared.PDA;
using Content.Shared.PDA.Ringer;
using Content.Shared.Store.Components;
using Content.Shared.VoiceMask;
using Robust.Server.Containers;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.Player;
using Robust.Shared.Prototypes; // WL-Changes: Alert Level Rework
using Robust.Shared.Utility;
namespace Content.Server.PDA
{
public sealed partial class PdaSystem : SharedPdaSystem
{
[Dependency] private CartridgeLoaderSystem _cartridgeLoader = default!;
[Dependency] private InstrumentSystem _instrument = default!;
[Dependency] private RingerSystem _ringer = default!;
[Dependency] private StationSystem _station = default!;
[Dependency] private StoreSystem _store = default!;
[Dependency] private IChatManager _chatManager = default!;
[Dependency] private UserInterfaceSystem _ui = default!;
[Dependency] private UnpoweredFlashlightSystem _unpoweredFlashlight = default!;
[Dependency] private ContainerSystem _containerSystem = default!;
[Dependency] private IdCardSystem _idCard = default!;
[Dependency] private IPrototypeManager _prototypeManager = default!; // WL-Changes: Alert Level Rework
// WL-Changes-start: ETA in PDA
[Dependency] private RoundEndSystem _roundEnd = default!;
[Access(typeof(EmergencyShuttleSystem), Other = AccessPermissions.None)]
public TimeSpan? BeforeETA;
[Access(typeof(RoundEndSystem), Other = AccessPermissions.None)]
public bool RoundEnd = false;
// WL-Changes-end
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PdaComponent, LightToggleEvent>(OnLightToggle);
// UI Events:
SubscribeLocalEvent<PdaComponent, BoundUIOpenedEvent>(OnPdaOpen);
SubscribeLocalEvent<PdaComponent, PdaRequestUpdateInterfaceMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, PdaToggleFlashlightMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, PdaShowRingtoneMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, PdaShowMusicMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, PdaShowUplinkMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, PdaLockUplinkMessage>(OnUiMessage);
SubscribeLocalEvent<PdaComponent, CartridgeLoaderNotificationSentEvent>(OnNotification);
SubscribeLocalEvent<StationRenamedEvent>(OnStationRenamed);
SubscribeLocalEvent<EntityRenamedEvent>(OnEntityRenamed, after: new[] { typeof(IdCardSystem) });
SubscribeLocalEvent<AlertLevelChangedEvent>(OnAlertLevelChanged);
SubscribeLocalEvent<PdaComponent, InventoryRelayedEvent<ChameleonControllerOutfitSelectedEvent>>(OnRelayedEventToIdCard);
SubscribeLocalEvent<PdaComponent, InventoryRelayedEvent<VoiceMaskNameUpdatedEvent>>(OnRelayedEventToIdCard);
// WL-Changes-start: ETA in PDA
SubscribeLocalEvent<RoundEndSystemChangedEvent>(_ => UpdateAllPdaUisOnStation());
SubscribeLocalEvent<RoundRestartCleanupEvent>(_ => Reset());
}
private void Reset()
{
BeforeETA = null;
RoundEnd = false;
}
// WL-Changes-end
private void OnRelayedEventToIdCard<T>(Entity<PdaComponent> ent, ref InventoryRelayedEvent<T> args)
{
// Relay it to your ID so it can update as well.
if (ent.Comp.ContainedId != null)
RaiseLocalEvent(ent.Comp.ContainedId.Value, args);
}
private void OnEntityRenamed(ref EntityRenamedEvent ev)
{
if (HasComp<IdCardComponent>(ev.Uid))
return;
if (_idCard.TryFindIdCard(ev.Uid, out var idCard))
{
var query = EntityQueryEnumerator<PdaComponent>();
while (query.MoveNext(out var uid, out var comp))
{
if (comp.ContainedId == idCard)
{
SetOwner(uid, comp, ev.Uid, ev.NewName);
}
}
}
}
protected override void OnComponentInit(EntityUid uid, PdaComponent pda, ComponentInit args)
{
base.OnComponentInit(uid, pda, args);
if (!HasComp<UserInterfaceComponent>(uid))
return;
UpdateAlertLevel(uid, pda);
UpdateStationName(uid, pda);
}
protected override void OnItemInserted(EntityUid uid, PdaComponent pda, EntInsertedIntoContainerMessage args)
{
base.OnItemInserted(uid, pda, args);
var id = CompOrNull<IdCardComponent>(pda.ContainedId);
if (id != null)
pda.OwnerName = id.FullName;
UpdatePdaUi(uid, pda);
}
protected override void OnItemRemoved(EntityUid uid, PdaComponent pda, EntRemovedFromContainerMessage args)
{
if (args.Container.ID != pda.IdSlot.ID && args.Container.ID != pda.PenSlot.ID && args.Container.ID != pda.PaiSlot.ID)
return;
// TODO: This is super cursed just use compstates please.
if (MetaData(uid).EntityLifeStage >= EntityLifeStage.Terminating)
return;
base.OnItemRemoved(uid, pda, args);
UpdatePdaUi(uid, pda);
}
private void OnLightToggle(EntityUid uid, PdaComponent pda, LightToggleEvent args)
{
pda.FlashlightOn = args.IsOn;
UpdatePdaUi(uid, pda);
}
public void SetOwner(EntityUid uid, PdaComponent pda, EntityUid owner, string ownerName)
{
pda.OwnerName = ownerName;
pda.PdaOwner = owner;
UpdatePdaUi(uid, pda);
}
private void OnStationRenamed(StationRenamedEvent ev)
{
UpdateAllPdaUisOnStation();
}
private void OnAlertLevelChanged(AlertLevelChangedEvent args)
{
UpdateAllPdaUisOnStation();
}
public void UpdateAllPdaUisOnStation() // WL-Changes: ETA in PDA // private -> public
{
var query = AllEntityQuery<PdaComponent>();
while (query.MoveNext(out var ent, out var comp))
{
UpdatePdaUi(ent, comp);
}
}
private void OnNotification(Entity<PdaComponent> ent, ref CartridgeLoaderNotificationSentEvent args)
{
_ringer.RingerPlayRingtone(ent.Owner);
if (!_containerSystem.TryGetContainingContainer((ent, null, null), out var container)
|| !TryComp<ActorComponent>(container.Owner, out var actor))
return;
var message = FormattedMessage.EscapeText(args.Message);
var wrappedMessage = Loc.GetString("pda-notification-message",
("header", args.Header),
("message", message));
_chatManager.ChatMessageToOne(
ChatChannel.Notifications,
message,
wrappedMessage,
EntityUid.Invalid,
false,
actor.PlayerSession.Channel);
}
/// <summary>
/// Send new UI state to clients, call if you modify something like uplink.
/// </summary>
public override void UpdatePdaUi(EntityUid uid, PdaComponent? pda = null)
{
if (!Resolve(uid, ref pda, false))
return;
if (!_ui.HasUi(uid, PdaUiKey.Key))
return;
var address = GetDeviceNetAddress(uid);
var hasInstrument = HasComp<InstrumentComponent>(uid);
var showUplink = TryGetUnlockedStore(uid, out _);
UpdateStationName(uid, pda);
UpdateAlertLevel(uid, pda);
// TODO: Update the level and name of the station with each call to UpdatePdaUi is only needed for latejoin players.
// TODO: If someone can implement changing the level and name of the station when changing the PDA grid, this can be removed.
// TODO don't make this depend on cartridge loader!?!?
if (!TryComp(uid, out CartridgeLoaderComponent? loader))
return;
var expectedCountdownEnd = _roundEnd.IsRoundEndRequested() ? _roundEnd.ExpectedCountdownEnd : null; // WL-Changes: ETA in PDA
var programs = _cartridgeLoader.GetAvailablePrograms(uid, loader);
var id = CompOrNull<IdCardComponent>(pda.ContainedId);
var state = new PdaUpdateState(
programs,
GetNetEntity(loader.ActiveProgram),
pda.FlashlightOn,
pda.PenSlot.HasItem,
pda.PaiSlot.HasItem,
new PdaIdInfoText
{
ActualOwnerName = pda.OwnerName,
IdOwner = id?.FullName,
JobTitle = id?.LocalizedJobTitle,
StationAlertLevel = pda.StationAlertLevel,
StationAlertColor = pda.StationAlertColor,
StationAlertInstructions = pda.StationAlertInstructions, // WL-Changes: custom alert instructions in PDA
StationAlertName = pda.StationAlertName // WL-Changes: Alert Level Rework
},
pda.StationName,
showUplink,
hasInstrument,
address,
// WL-Changes-start: ETA in PDA
expectedCountdownEnd, // сколько до прибытия эвака на станцию
BeforeETA, // сколько до отбытия шаттла со станции
RoundEnd); // закончился ли раунд - нужен для полного отключения видимости таймера в кпк
// WL-Changes-end
_ui.SetUiState(uid, PdaUiKey.Key, state);
}
private void OnPdaOpen(Entity<PdaComponent> ent, ref BoundUIOpenedEvent args)
{
if (!PdaUiKey.Key.Equals(args.UiKey))
return;
UpdatePdaUi(ent.Owner, ent.Comp);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaRequestUpdateInterfaceMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
UpdatePdaUi(uid, pda);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaToggleFlashlightMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
// TODO PREDICTION
// When moving this to shared, fill in the user field
_unpoweredFlashlight.TryToggleLight(uid, user: null);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaShowRingtoneMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
if (HasComp<RingerComponent>(uid))
_ringer.TryToggleRingerUi(uid, msg.Actor);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaShowMusicMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
if (TryComp<InstrumentComponent>(uid, out var instrument))
_instrument.ToggleInstrumentUi(uid, msg.Actor, instrument);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaShowUplinkMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
// check if its locked again to prevent malicious clients opening locked uplinks
if (TryGetUnlockedStore(uid, out var store))
{
if (store != uid)
{
if (TryComp<RemoteStoreComponent>(uid, out var remoteStore))
remoteStore.Store = store;
_store.ToggleUi(msg.Actor, store.Value, remoteAccess: uid);
}
else
{
_store.ToggleUi(msg.Actor, store.Value);
}
}
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaLockUplinkMessage msg)
{
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
if (TryComp<RingerUplinkComponent>(uid, out var uplink))
{
if (TryComp<RemoteStoreComponent>(uid, out var remoteStore))
remoteStore.Store = null;
_ringer.LockUplink((uid, uplink));
UpdatePdaUi(uid, pda);
}
}
/// <summary>
/// Returns the currently unlocked store, if there is one.
/// </summary>
private bool TryGetUnlockedStore(EntityUid uid, [NotNullWhen(true)] out EntityUid? store)
{
store = null;
if (!TryComp<RingerUplinkComponent>(uid, out var uplink) || !uplink.Unlocked)
return false;
store = _store.GetStore(uid);
return store != null;
}
private void UpdateStationName(EntityUid uid, PdaComponent pda)
{
var station = _station.GetOwningStation(uid);
pda.StationName = station is null ? null : Name(station.Value);
}
private void UpdateAlertLevel(EntityUid uid, PdaComponent pda)
{
var station = _station.GetOwningStation(uid);
if (!TryComp(station, out AlertLevelComponent? alertComp) ||
alertComp.AlertLevels == null)
return;
pda.StationAlertLevel = alertComp.CurrentLevel;
if (alertComp.AlertLevels.Levels.TryGetValue(alertComp.CurrentLevel, out var details))
{
// WL-Changes-start: Alert Level Rework
if (_prototypeManager.TryIndex(details, out var index))
{
pda.StationAlertColor = index.Color;
pda.StationAlertInstructions = index.Instruction;
if (!string.IsNullOrEmpty(index.SetName))
pda.StationAlertName = index.SetName;
}
// WL-Changes-end
}
}
private string? GetDeviceNetAddress(EntityUid uid)
{
string? address = null;
if (TryComp(uid, out DeviceNetworkComponent? deviceNetworkComponent))
{
address = deviceNetworkComponent?.Address;
}
return address;
}
}
}