Files
ss14-wl/Content.Server/Mind/TransferMindOnGibSystem.cs
Pieter-Jan BriersandGitHub 5168b5f3d4 IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

40 lines
1.2 KiB
C#

using System.Linq;
using Content.Shared.Gibbing;
using Content.Shared.Mind;
using Content.Shared.Mind.Components;
using Content.Shared.Tag;
using Robust.Shared.Random;
namespace Content.Server.Mind;
/// <summary>
/// This handles transfering a target's mind
/// to a different entity when they gib.
/// used for skeletons.
/// </summary>
public sealed partial class TransferMindOnGibSystem : EntitySystem
{
[Dependency] private IRobustRandom _random = default!;
[Dependency] private TagSystem _tag = default!;
[Dependency] private SharedMindSystem _mindSystem = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<TransferMindOnGibComponent, GibbedBeforeDeletionEvent>(OnGib);
}
private void OnGib(Entity<TransferMindOnGibComponent> ent, ref GibbedBeforeDeletionEvent args)
{
if (!_mindSystem.TryGetMind(ent, out var mindId, out var mind))
return;
var validParts = args.Giblets.Where(p => _tag.HasTag(p, ent.Comp.TargetTag)).ToHashSet();
if (!validParts.Any())
return;
var transfer = _random.Pick(validParts);
_mindSystem.TransferTo(mindId, transfer, mind: mind);
}
}