Files
ss14-wl/Content.Server/AlertLevel/AlertLevelComponent.cs
JrInventor05Next cc510eecff Alert level rework (#424)
* start

* stage

* delete trash

* cleanup

* comments

* fix

* code rabbit review

* review changes

review by Pupchansky
2025-12-15 00:03:54 +03:00

59 lines
1.8 KiB
C#

// WL-Changes-start: Alert Level Rework
using Content.Shared.AlertLevel;
using Robust.Shared.Prototypes;
// WL-Changes-end
namespace Content.Server.AlertLevel;
/// <summary>
/// Alert level component. This is the component given to a station to
/// signify its alert level state.
/// </summary>
[RegisterComponent]
public sealed partial class AlertLevelComponent : Component
{
/// <summary>
/// The current set of alert levels on the station.
/// </summary>
[ViewVariables]
// WL-Changes-start: Alert Level Rework
public AlertLevelsListPrototype? AlertLevels;
// Once stations are a prototype, this should be used.
[DataField(required: true)]
public ProtoId<AlertLevelsListPrototype> AlertLevelsListPrototype;
// WL-Changes-end
/// <summary>
/// The current level on the station.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)] public string CurrentLevel = string.Empty;
/// <summary>
/// Is current station level can be changed by crew.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)] public bool IsLevelLocked = false;
[ViewVariables] public float CurrentDelay = 0;
[ViewVariables] public bool ActiveDelay;
/// <summary>
/// If the level can be selected on the station.
/// </summary>
[ViewVariables]
public bool IsSelectable
{
get
{
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
if (AlertLevels == null
// WL-Changes-start: Alert Level Rework
|| !prototypeManager.TryIndex<AlertLevelPrototype>(CurrentLevel, out var level)) // TryGetValue -> TryIndex
return false;
// WL-Changes-end
return level.Selectable && !level.DisableSelection && !IsLevelLocked;
}
}
}