From eb2218ea141380689e981c4d6da149fb317a2774 Mon Sep 17 00:00:00 2001 From: Kenionatus Date: Fri, 8 May 2026 16:53:30 +0200 Subject: [PATCH] Correct spelling of Defibrillators in medical doctor guide (#43901) --- Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml b/Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml index 95c898b8e0..0632f9fa0f 100644 --- a/Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml +++ b/Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml @@ -66,7 +66,7 @@ You can't save them all, sometimes, death happens. Depending on the [color=#a488 3. If they have a soul, and aren't rotten, it's possible to revive them. Consider storing the body in a morgue tray if you don't have enough time to revive someone, as the body will rot if you wait too long. ## Revival -Not counting airloss, Defibrillator's can be used to revive patients under 200 total damage. Chemicals don't metabolise in the dead, but brute packs and ointment can still patch them up. Use them to bring their numbers down enough for revival. +Not counting airloss, Defibrillators can be used to revive patients under 200 total damage. Chemicals don't metabolise in the dead, but brute packs and ointment can still patch them up. Use them to bring their numbers down enough for revival.