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CVar for explosive depressurization tile ripping.
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@@ -41,7 +41,7 @@ namespace Content.Server.Atmos.EntitySystems
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return;
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}
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PerformHotspotExposure(gridAtmosphere, tile);
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PerformHotspotExposure(tile);
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if (tile.Hotspot.Bypassing)
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{
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@@ -118,7 +118,7 @@ namespace Content.Server.Atmos.EntitySystems
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}
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}
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private void PerformHotspotExposure(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile)
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private void PerformHotspotExposure(TileAtmosphere tile)
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{
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if (tile.Air == null || !tile.Hotspot.Valid) return;
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