IoC source gen compatibility (#43863)

* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
This commit is contained in:
Pieter-Jan Briers
2026-05-09 05:29:58 +02:00
committed by GitHub
parent eb2218ea14
commit 5168b5f3d4
2255 changed files with 10247 additions and 10247 deletions
@@ -59,11 +59,11 @@ namespace Content.Benchmarks
private sealed class TestDummy private sealed class TestDummy
{ {
[Dependency] private readonly X1 _x1; [Dependency] private X1 _x1;
[Dependency] private readonly X2 _x2; [Dependency] private X2 _x2;
[Dependency] private readonly X3 _x3; [Dependency] private X3 _x3;
[Dependency] private readonly X4 _x4; [Dependency] private X4 _x4;
[Dependency] private readonly X5 _x5; [Dependency] private X5 _x5;
} }
} }
} }
@@ -4,11 +4,11 @@ using Robust.Shared.Console;
namespace Content.Client.Access.Commands; namespace Content.Client.Access.Commands;
public sealed class ShowAccessReadersCommand : LocalizedEntityCommands public sealed partial class ShowAccessReadersCommand : LocalizedEntityCommands
{ {
[Dependency] private readonly IOverlayManager _overlay = default!; [Dependency] private IOverlayManager _overlay = default!;
[Dependency] private readonly IResourceCache _cache = default!; [Dependency] private IResourceCache _cache = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!; [Dependency] private SharedTransformSystem _xform = default!;
public override string Command => "showaccessreaders"; public override string Command => "showaccessreaders";
@@ -6,11 +6,11 @@ using Robust.Shared.Prototypes;
namespace Content.Client.Access.Systems; namespace Content.Client.Access.Systems;
public sealed class JobStatusSystem : SharedJobStatusSystem public sealed partial class JobStatusSystem : SharedJobStatusSystem
{ {
[Dependency] private readonly ShowJobIconsSystem _showJobIcons = default!; [Dependency] private ShowJobIconsSystem _showJobIcons = default!;
[Dependency] private readonly ShowCrewIconsSystem _showCrewIcons = default!; [Dependency] private ShowCrewIconsSystem _showCrewIcons = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
private static readonly ProtoId<SecurityIconPrototype> CrewBorderIcon = "CrewBorderIcon"; private static readonly ProtoId<SecurityIconPrototype> CrewBorderIcon = "CrewBorderIcon";
private static readonly ProtoId<SecurityIconPrototype> CrewUncertainBorderIcon = "CrewUncertainBorderIcon"; private static readonly ProtoId<SecurityIconPrototype> CrewUncertainBorderIcon = "CrewUncertainBorderIcon";
@@ -12,7 +12,7 @@ namespace Content.Client.Access.UI;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AccessLevelControl : GridContainer public sealed partial class AccessLevelControl : GridContainer
{ {
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
private ISawmill _sawmill = default!; private ISawmill _sawmill = default!;
@@ -8,9 +8,9 @@ using static Content.Shared.Access.Components.AccessOverriderComponent;
namespace Content.Client.Access.UI namespace Content.Client.Access.UI
{ {
public sealed class AccessOverriderBoundUserInterface : BoundUserInterface public sealed partial class AccessOverriderBoundUserInterface : BoundUserInterface
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
private readonly SharedAccessOverriderSystem _accessOverriderSystem = default!; private readonly SharedAccessOverriderSystem _accessOverriderSystem = default!;
private AccessOverriderWindow? _window; private AccessOverriderWindow? _window;
@@ -15,8 +15,8 @@ namespace Content.Client.Access.UI
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AgentIDCardWindow : DefaultWindow public sealed partial class AgentIDCardWindow : DefaultWindow
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystem = default!; [Dependency] private IEntitySystemManager _entitySystem = default!;
private readonly SpriteSystem _spriteSystem; private readonly SpriteSystem _spriteSystem;
private const int JobIconColumnCount = 10; private const int JobIconColumnCount = 10;
@@ -17,7 +17,7 @@ public sealed partial class GroupedAccessLevelChecklist : BoxContainer
{ {
private static readonly ProtoId<AccessGroupPrototype> GeneralAccessGroup = "General"; private static readonly ProtoId<AccessGroupPrototype> GeneralAccessGroup = "General";
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private IPrototypeManager _protoManager = default!;
private bool _isMonotone; private bool _isMonotone;
private string? _labelStyleClass; private string? _labelStyleClass;
@@ -9,9 +9,9 @@ using static Content.Shared.Access.Components.IdCardConsoleComponent;
namespace Content.Client.Access.UI namespace Content.Client.Access.UI
{ {
public sealed class IdCardConsoleBoundUserInterface : BoundUserInterface public sealed partial class IdCardConsoleBoundUserInterface : BoundUserInterface
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
private readonly SharedIdCardConsoleSystem _idCardConsoleSystem = default!; private readonly SharedIdCardConsoleSystem _idCardConsoleSystem = default!;
private IdCardConsoleWindow? _window; private IdCardConsoleWindow? _window;
@@ -16,9 +16,9 @@ namespace Content.Client.Access.UI
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class IdCardConsoleWindow : DefaultWindow public sealed partial class IdCardConsoleWindow : DefaultWindow
{ {
[Dependency] private readonly IConfigurationManager _cfgManager = default!; [Dependency] private IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
private readonly ISawmill _logMill = default!; private readonly ISawmill _logMill = default!;
private readonly IdCardConsoleBoundUserInterface _owner; private readonly IdCardConsoleBoundUserInterface _owner;
+7 -7
View File
@@ -24,16 +24,16 @@ using YamlDotNet.RepresentationModel;
namespace Content.Client.Actions namespace Content.Client.Actions
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class ActionsSystem : SharedActionsSystem public sealed partial class ActionsSystem : SharedActionsSystem
{ {
public delegate void OnActionReplaced(EntityUid actionId); public delegate void OnActionReplaced(EntityUid actionId);
[Dependency] private readonly SharedChargesSystem _sharedCharges = default!; [Dependency] private SharedChargesSystem _sharedCharges = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private IPrototypeManager _proto = default!;
[Dependency] private readonly IResourceManager _resources = default!; [Dependency] private IResourceManager _resources = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!; [Dependency] private MetaDataSystem _metaData = default!;
[Dependency] private readonly ISerializationManager _serialization = default!; [Dependency] private ISerializationManager _serialization = default!;
public event Action<EntityUid>? OnActionAdded; public event Action<EntityUid>? OnActionAdded;
public event Action<EntityUid>? OnActionRemoved; public event Action<EntityUid>? OnActionRemoved;
@@ -10,15 +10,15 @@ using Robust.Shared.Utility;
namespace Content.Client.Administration.Managers namespace Content.Client.Administration.Managers
{ {
public sealed class ClientAdminManager : IClientAdminManager, IClientConGroupImplementation, IPostInjectInit, ISharedAdminManager public sealed partial class ClientAdminManager : IClientAdminManager, IClientConGroupImplementation, IPostInjectInit, ISharedAdminManager
{ {
[Dependency] private readonly IPlayerManager _player = default!; [Dependency] private IPlayerManager _player = default!;
[Dependency] private readonly IClientNetManager _netMgr = default!; [Dependency] private IClientNetManager _netMgr = default!;
[Dependency] private readonly IClientConGroupController _conGroup = default!; [Dependency] private IClientConGroupController _conGroup = default!;
[Dependency] private readonly IClientConsoleHost _host = default!; [Dependency] private IClientConsoleHost _host = default!;
[Dependency] private readonly IResourceManager _res = default!; [Dependency] private IResourceManager _res = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
[Dependency] private readonly IUserInterfaceManager _userInterface = default!; [Dependency] private IUserInterfaceManager _userInterface = default!;
private AdminData? _adminData; private AdminData? _adminData;
private readonly HashSet<string> _availableCommands = new(); private readonly HashSet<string> _availableCommands = new();
@@ -10,15 +10,15 @@ namespace Content.Client.Administration.Systems
{ {
public sealed partial class AdminSystem public sealed partial class AdminSystem
{ {
[Dependency] private readonly IOverlayManager _overlayManager = default!; [Dependency] private IOverlayManager _overlayManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!; [Dependency] private IClientAdminManager _adminManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!; [Dependency] private IEyeManager _eyeManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!; [Dependency] private EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!; [Dependency] private IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!; [Dependency] private IConfigurationManager _configurationManager = default!;
[Dependency] private readonly SharedRoleSystem _roles = default!; [Dependency] private SharedRoleSystem _roles = default!;
[Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private IPrototypeManager _proto = default!;
private AdminNameOverlay _adminNameOverlay = default!; private AdminNameOverlay _adminNameOverlay = default!;
@@ -10,11 +10,11 @@ namespace Content.Client.Administration.Systems
/// <summary> /// <summary>
/// Client-side admin verb system. These usually open some sort of UIs. /// Client-side admin verb system. These usually open some sort of UIs.
/// </summary> /// </summary>
sealed class AdminVerbSystem : EntitySystem sealed partial class AdminVerbSystem : EntitySystem
{ {
[Dependency] private readonly IClientConGroupController _clientConGroupController = default!; [Dependency] private IClientConGroupController _clientConGroupController = default!;
[Dependency] private readonly IClientConsoleHost _clientConsoleHost = default!; [Dependency] private IClientConsoleHost _clientConsoleHost = default!;
[Dependency] private readonly ISharedAdminManager _admin = default!; [Dependency] private ISharedAdminManager _admin = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -7,9 +7,9 @@ using Robust.Shared.Timing;
namespace Content.Client.Administration.Systems namespace Content.Client.Administration.Systems
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class BwoinkSystem : SharedBwoinkSystem public sealed partial class BwoinkSystem : SharedBwoinkSystem
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
public event EventHandler<BwoinkTextMessage>? OnBwoinkTextMessageRecieved; public event EventHandler<BwoinkTextMessage>? OnBwoinkTextMessageRecieved;
private (TimeSpan Timestamp, bool Typing) _lastTypingUpdateSent; private (TimeSpan Timestamp, bool Typing) _lastTypingUpdateSent;
@@ -5,10 +5,10 @@ using Robust.Client.Player;
namespace Content.Client.Administration.Systems; namespace Content.Client.Administration.Systems;
public sealed class KillSignSystem : EntitySystem public sealed partial class KillSignSystem : EntitySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
[Dependency] private readonly IPlayerManager _player = default!; [Dependency] private IPlayerManager _player = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -11,7 +11,7 @@ namespace Content.Client.Administration.UI
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminAnnounceWindow : DefaultWindow public sealed partial class AdminAnnounceWindow : DefaultWindow
{ {
[Dependency] private readonly ILocalizationManager _localization = default!; [Dependency] private ILocalizationManager _localization = default!;
public AdminAnnounceWindow() public AdminAnnounceWindow()
{ {
@@ -13,8 +13,8 @@ namespace Content.Client.Administration.UI.AdminCamera;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminCameraControl : Control public sealed partial class AdminCameraControl : Control
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IClientGameTiming _timing = default!; [Dependency] private IClientGameTiming _timing = default!;
public event Action? OnFollow; public event Action? OnFollow;
public event Action? OnPopoutControl; public event Action? OnPopoutControl;
@@ -12,7 +12,7 @@ namespace Content.Client.Administration.UI.AdminRemarks;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminMessagePopupWindow : Control public sealed partial class AdminMessagePopupWindow : Control
{ {
[Dependency] private readonly IStylesheetManager _styleMan = default!; [Dependency] private IStylesheetManager _styleMan = default!;
private float _timer = float.MaxValue; private float _timer = float.MaxValue;
@@ -12,7 +12,7 @@ namespace Content.Client.Administration.UI.AdminRemarks;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminRemarksWindow : FancyWindow public sealed partial class AdminRemarksWindow : FancyWindow
{ {
[Dependency] private readonly IEntitySystemManager _entitySystem = default!; [Dependency] private IEntitySystemManager _entitySystem = default!;
private readonly SpriteSystem _sprites; private readonly SpriteSystem _sprites;
private readonly Dictionary<(int, NoteType), AdminNotesLine> _inputs = new(); private readonly Dictionary<(int, NoteType), AdminNotesLine> _inputs = new();
@@ -11,9 +11,9 @@ using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.BanList; namespace Content.Client.Administration.UI.BanList;
[UsedImplicitly] [UsedImplicitly]
public sealed class BanListEui : BaseEui public sealed partial class BanListEui : BaseEui
{ {
[Dependency] private readonly IUserInterfaceManager _ui = default!; [Dependency] private IUserInterfaceManager _ui = default!;
private BanListIdsPopup? _popup; private BanListIdsPopup? _popup;
@@ -40,11 +40,11 @@ public sealed partial class BanPanel : DefaultWindow
private readonly Dictionary<string, List<(Button, IPrototype)>> _roleCheckboxes = new(); private readonly Dictionary<string, List<(Button, IPrototype)>> _roleCheckboxes = new();
private readonly ISawmill _banPanelSawmill; private readonly ISawmill _banPanelSawmill;
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!; [Dependency] private IEntityManager _entMan = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!; [Dependency] private IPrototypeManager _protoMan = default!;
private const string ExpandedArrow = "▼"; private const string ExpandedArrow = "▼";
private const string ContractedArrow = "▶"; private const string ContractedArrow = "▶";
@@ -22,10 +22,10 @@ namespace Content.Client.Administration.UI.Bwoink
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class BwoinkControl : Control public sealed partial class BwoinkControl : Control
{ {
[Dependency] private readonly IClientAdminManager _adminManager = default!; [Dependency] private IClientAdminManager _adminManager = default!;
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
[Dependency] private readonly IUserInterfaceManager _ui = default!; [Dependency] private IUserInterfaceManager _ui = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
public AdminAHelpUIHandler AHelpHelper = default!; public AdminAHelpUIHandler AHelpHelper = default!;
private PlayerInfo? _currentPlayer; private PlayerInfo? _currentPlayer;
@@ -13,12 +13,12 @@ using static Content.Shared.Administration.Logs.AdminLogsEuiMsg;
namespace Content.Client.Administration.UI.Logs; namespace Content.Client.Administration.UI.Logs;
[UsedImplicitly] [UsedImplicitly]
public sealed class AdminLogsEui : BaseEui public sealed partial class AdminLogsEui : BaseEui
{ {
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private IClyde _clyde = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!; [Dependency] private IUserInterfaceManager _uiManager = default!;
[Dependency] private readonly IFileDialogManager _dialogManager = default!; [Dependency] private IFileDialogManager _dialogManager = default!;
[Dependency] private readonly ILogManager _log = default!; [Dependency] private ILogManager _log = default!;
private const char CsvSeparator = ','; private const char CsvSeparator = ',';
private const string CsvQuote = "\""; private const string CsvQuote = "\"";
@@ -15,8 +15,8 @@ namespace Content.Client.Administration.UI.ManageSolutions
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AddReagentWindow : DefaultWindow public sealed partial class AddReagentWindow : DefaultWindow
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IClientConsoleHost _consoleHost = default!; [Dependency] private IClientConsoleHost _consoleHost = default!;
private readonly NetEntity _targetEntity; private readonly NetEntity _targetEntity;
private string _targetSolution; private string _targetSolution;
@@ -18,10 +18,10 @@ namespace Content.Client.Administration.UI.ManageSolutions
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class EditSolutionsWindow : DefaultWindow public sealed partial class EditSolutionsWindow : DefaultWindow
{ {
[Dependency] private readonly IClientConsoleHost _consoleHost = default!; [Dependency] private IClientConsoleHost _consoleHost = default!;
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IClientGameTiming _timing = default!; [Dependency] private IClientGameTiming _timing = default!;
[Dependency] private readonly IClientAdminManager _admin = default!; [Dependency] private IClientAdminManager _admin = default!;
private NetEntity _target = NetEntity.Invalid; private NetEntity _target = NetEntity.Invalid;
private string? _selectedSolution; private string? _selectedSolution;
@@ -15,8 +15,8 @@ namespace Content.Client.Administration.UI.Notes;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminNotesControl : Control public sealed partial class AdminNotesControl : Control
{ {
[Dependency] private readonly IEntitySystemManager _entitySystem = default!; [Dependency] private IEntitySystemManager _entitySystem = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? NoteChanged; public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? NoteChanged;
public event Action<NoteType, string, NoteSeverity?, bool, DateTime?>? NewNoteEntered; public event Action<NoteType, string, NoteSeverity?, bool, DateTime?>? NewNoteEntered;
@@ -14,7 +14,7 @@ public sealed partial class AdminNotesLinePopup : Popup
public event Action<int, NoteType>? OnEditPressed; public event Action<int, NoteType>? OnEditPressed;
public event Action<int, NoteType>? OnDeletePressed; public event Action<int, NoteType>? OnDeletePressed;
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private IGameTiming _gameTiming = default!;
public AdminNotesLinePopup(SharedAdminNote note, string playerName, bool showDelete, bool showEdit) public AdminNotesLinePopup(SharedAdminNote note, string playerName, bool showDelete, bool showEdit)
{ {
@@ -14,8 +14,8 @@ namespace Content.Client.Administration.UI.Notes;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class NoteEdit : FancyWindow public sealed partial class NoteEdit : FancyWindow
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
private enum Multipliers private enum Multipliers
{ {
@@ -20,11 +20,11 @@ using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Administration.UI namespace Content.Client.Administration.UI
{ {
[UsedImplicitly] [UsedImplicitly]
public sealed class PermissionsEui : BaseEui public sealed partial class PermissionsEui : BaseEui
{ {
private const int NoRank = -1; private const int NoRank = -1;
[Dependency] private readonly IClientAdminManager _adminManager = default!; [Dependency] private IClientAdminManager _adminManager = default!;
private readonly Menu _menu; private readonly Menu _menu;
private readonly List<BaseWindow> _subWindows = new(); private readonly List<BaseWindow> _subWindows = new();
@@ -9,11 +9,11 @@ using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.PlayerPanel; namespace Content.Client.Administration.UI.PlayerPanel;
[UsedImplicitly] [UsedImplicitly]
public sealed class PlayerPanelEui : BaseEui public sealed partial class PlayerPanelEui : BaseEui
{ {
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
[Dependency] private readonly IClientAdminManager _admin = default!; [Dependency] private IClientAdminManager _admin = default!;
[Dependency] private readonly IClipboardManager _clipboard = default!; [Dependency] private IClipboardManager _clipboard = default!;
private PlayerPanel PlayerPanel { get; } private PlayerPanel PlayerPanel { get; }
@@ -15,8 +15,8 @@ namespace Content.Client.Administration.UI.SetOutfit
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class SetOutfitMenu : DefaultWindow public sealed partial class SetOutfitMenu : DefaultWindow
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IClientConsoleHost _consoleHost = default!; [Dependency] private IClientConsoleHost _consoleHost = default!;
public NetEntity? TargetEntityId { get; set; } public NetEntity? TargetEntityId { get; set; }
private StartingGearPrototype? _selectedOutfit; private StartingGearPrototype? _selectedOutfit;
@@ -11,10 +11,10 @@ using Robust.Shared.Map.Components;
namespace Content.Client.Administration.UI.SpawnExplosion; namespace Content.Client.Administration.UI.SpawnExplosion;
[UsedImplicitly] [UsedImplicitly]
public sealed class ExplosionDebugOverlay : Overlay public sealed partial class ExplosionDebugOverlay : Overlay
{ {
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!; [Dependency] private IEyeManager _eyeManager = default!;
public Dictionary<int, List<Vector2i>>? SpaceTiles; public Dictionary<int, List<Vector2i>>? SpaceTiles;
public Dictionary<EntityUid, Dictionary<int, List<Vector2i>>> Tiles = new(); public Dictionary<EntityUid, Dictionary<int, List<Vector2i>>> Tiles = new();
@@ -8,10 +8,10 @@ using Robust.Shared.Map;
namespace Content.Client.Administration.UI.SpawnExplosion; namespace Content.Client.Administration.UI.SpawnExplosion;
[UsedImplicitly] [UsedImplicitly]
public sealed class SpawnExplosionEui : BaseEui public sealed partial class SpawnExplosionEui : BaseEui
{ {
[Dependency] private readonly EntityManager _entManager = default!; [Dependency] private EntityManager _entManager = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!; [Dependency] private IOverlayManager _overlayManager = default!;
private readonly SpawnExplosionWindow _window; private readonly SpawnExplosionWindow _window;
private ExplosionDebugOverlay? _debugOverlay; private ExplosionDebugOverlay? _debugOverlay;
@@ -18,10 +18,10 @@ namespace Content.Client.Administration.UI.SpawnExplosion;
[UsedImplicitly] [UsedImplicitly]
public sealed partial class SpawnExplosionWindow : DefaultWindow public sealed partial class SpawnExplosionWindow : DefaultWindow
{ {
[Dependency] private readonly IClientConsoleHost _conHost = default!; [Dependency] private IClientConsoleHost _conHost = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!; [Dependency] private IEntityManager _entMan = default!;
private readonly SharedMapSystem _mapSystem; private readonly SharedMapSystem _mapSystem;
private readonly SharedTransformSystem _transform = default!; private readonly SharedTransformSystem _transform = default!;
@@ -14,8 +14,8 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
[UsedImplicitly] [UsedImplicitly]
public sealed partial class LoadBlueprintsWindow : DefaultWindow public sealed partial class LoadBlueprintsWindow : DefaultWindow
{ {
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private IPlayerManager _playerManager = default!;
public LoadBlueprintsWindow() public LoadBlueprintsWindow()
{ {
@@ -13,8 +13,8 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
[UsedImplicitly] [UsedImplicitly]
public sealed partial class AddAtmosWindow : DefaultWindow public sealed partial class AddAtmosWindow : DefaultWindow
{ {
[Dependency] private readonly IPlayerManager _players = default!; [Dependency] private IPlayerManager _players = default!;
[Dependency] private readonly IEntityManager _entities = default!; [Dependency] private IEntityManager _entities = default!;
private readonly List<Entity<MapGridComponent>> _data = new(); private readonly List<Entity<MapGridComponent>> _data = new();
@@ -13,9 +13,9 @@ namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class ObjectsTab : Control public sealed partial class ObjectsTab : Control
{ {
[Dependency] private readonly IClientAdminManager _admin = default!; [Dependency] private IClientAdminManager _admin = default!;
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
private readonly Color _altColor = Color.FromHex("#292B38"); private readonly Color _altColor = Color.FromHex("#292B38");
private readonly Color _defaultColor = Color.FromHex("#2F2F3B"); private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
@@ -9,7 +9,7 @@ namespace Content.Client.Administration.UI.Tabs.PanicBunkerTab;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class PanicBunkerTab : Control public sealed partial class PanicBunkerTab : Control
{ {
[Dependency] private readonly IConsoleHost _console = default!; [Dependency] private IConsoleHost _console = default!;
private string _minAccountAge; private string _minAccountAge;
private string _minOverallMinutes; private string _minOverallMinutes;
@@ -17,9 +17,9 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class PlayerTab : Control public sealed partial class PlayerTab : Control
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IConfigurationManager _config = default!; [Dependency] private IConfigurationManager _config = default!;
[Dependency] private readonly IPlayerManager _playerMan = default!; [Dependency] private IPlayerManager _playerMan = default!;
private const string ArrowUp = "↑"; private const string ArrowUp = "↑";
private const string ArrowDown = "↓"; private const string ArrowDown = "↓";
@@ -12,8 +12,8 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class PlayerTabEntry : PanelContainer public sealed partial class PlayerTabEntry : PanelContainer
{ {
[Dependency] private readonly IEntityManager _entMan = default!; [Dependency] private IEntityManager _entMan = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
public PlayerTabEntry( public PlayerTabEntry(
PlayerInfo player, PlayerInfo player,
@@ -8,7 +8,7 @@ namespace Content.Client.Administration.UI.Tabs
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class RoundTab : Control public sealed partial class RoundTab : Control
{ {
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
public RoundTab() public RoundTab()
{ {
@@ -10,8 +10,8 @@ namespace Content.Client.Administration.UI.Tabs
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class ServerTab : Control public sealed partial class ServerTab : Control
{ {
[Dependency] private readonly IConfigurationManager _config = default!; [Dependency] private IConfigurationManager _config = default!;
[Dependency] private readonly IClientConsoleHost _console = default!; [Dependency] private IClientConsoleHost _console = default!;
public ServerTab() public ServerTab()
{ {
@@ -6,9 +6,9 @@ using Robust.Shared.Utility;
namespace Content.Client.AlertLevel; namespace Content.Client.AlertLevel;
public sealed class AlertLevelDisplaySystem : EntitySystem public sealed partial class AlertLevelDisplaySystem : EntitySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
+4 -4
View File
@@ -10,13 +10,13 @@ using Robust.Shared.Prototypes;
namespace Content.Client.Alerts; namespace Content.Client.Alerts;
[UsedImplicitly] [UsedImplicitly]
public sealed class ClientAlertsSystem : AlertsSystem public sealed partial class ClientAlertsSystem : AlertsSystem
{ {
public AlertOrderPrototype? AlertOrder { get; set; } public AlertOrderPrototype? AlertOrder { get; set; }
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IUserInterfaceManager _ui = default!; [Dependency] private IUserInterfaceManager _ui = default!;
public event EventHandler? ClearAlerts; public event EventHandler? ClearAlerts;
public event EventHandler<IReadOnlyDictionary<AlertKey, AlertState>>? SyncAlerts; public event EventHandler<IReadOnlyDictionary<AlertKey, AlertState>>? SyncAlerts;
@@ -8,9 +8,9 @@ namespace Content.Client.Alerts;
/// <summary> /// <summary>
/// This handles <see cref="GenericCounterAlertComponent"/> /// This handles <see cref="GenericCounterAlertComponent"/>
/// </summary> /// </summary>
public sealed class GenericCounterAlertSystem : EntitySystem public sealed partial class GenericCounterAlertSystem : EntitySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
/// <inheritdoc/> /// <inheritdoc/>
public override void Initialize() public override void Initialize()
@@ -11,12 +11,12 @@ namespace Content.Client.Animations;
/// <summary> /// <summary>
/// System that handles animating an entity that a player has picked up. /// System that handles animating an entity that a player has picked up.
/// </summary> /// </summary>
public sealed class EntityPickupAnimationSystem : EntitySystem public sealed partial class EntityPickupAnimationSystem : EntitySystem
{ {
[Dependency] private readonly AnimationPlayerSystem _animations = default!; [Dependency] private AnimationPlayerSystem _animations = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!; [Dependency] private MetaDataSystem _metaData = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
[Dependency] private readonly TransformSystem _transform = default!; [Dependency] private TransformSystem _transform = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -8,10 +8,10 @@ using SixLabors.ImageSharp.PixelFormats;
namespace Content.Client.Anomaly; namespace Content.Client.Anomaly;
/// <inheritdoc cref="SharedAnomalyScannerSystem"/> /// <inheritdoc cref="SharedAnomalyScannerSystem"/>
public sealed class AnomalyScannerSystem : SharedAnomalyScannerSystem public sealed partial class AnomalyScannerSystem : SharedAnomalyScannerSystem
{ {
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private IClyde _clyde = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
private const float MaxHueDegrees = 360f; private const float MaxHueDegrees = 360f;
private const float GreenHueDegrees = 110f; private const float GreenHueDegrees = 110f;
+3 -3
View File
@@ -9,9 +9,9 @@ namespace Content.Client.Anomaly;
public sealed partial class AnomalySystem : SharedAnomalySystem public sealed partial class AnomalySystem : SharedAnomalySystem
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
[Dependency] private readonly FloatingVisualizerSystem _floating = default!; [Dependency] private FloatingVisualizerSystem _floating = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
/// <inheritdoc/> /// <inheritdoc/>
public override void Initialize() public override void Initialize()
@@ -5,9 +5,9 @@ using Robust.Client.GameObjects;
namespace Content.Client.Anomaly.Effects; namespace Content.Client.Anomaly.Effects;
public sealed class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem public sealed partial class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -11,7 +11,7 @@ namespace Content.Client.Anomaly.Ui;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AnomalyGeneratorWindow : FancyWindow public sealed partial class AnomalyGeneratorWindow : FancyWindow
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
private TimeSpan _cooldownEnd = TimeSpan.Zero; private TimeSpan _cooldownEnd = TimeSpan.Zero;
private bool _hasEnoughFuel; private bool _hasEnoughFuel;
@@ -10,7 +10,7 @@ namespace Content.Client.Anomaly.Ui;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AnomalyScannerMenu : FancyWindow public sealed partial class AnomalyScannerMenu : FancyWindow
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
public FormattedMessage LastMessage = new(); public FormattedMessage LastMessage = new();
public TimeSpan? NextPulseTime; public TimeSpan? NextPulseTime;
+5 -5
View File
@@ -23,12 +23,12 @@ namespace Content.Client.Atmos;
/// <remarks> /// <remarks>
/// This placement mode is not on the engine because it is content specific. /// This placement mode is not on the engine because it is content specific.
/// </remarks> /// </remarks>
public sealed class AlignAtmosPipeLayers : SnapgridCenter public sealed partial class AlignAtmosPipeLayers : SnapgridCenter
{ {
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private IPrototypeManager _protoManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!; [Dependency] private IEyeManager _eyeManager = default!;
private readonly SharedMapSystem _mapSystem; private readonly SharedMapSystem _mapSystem;
private readonly SharedTransformSystem _transformSystem; private readonly SharedTransformSystem _transformSystem;
@@ -11,7 +11,7 @@ namespace Content.Client.Atmos.Consoles;
public sealed partial class AtmosMonitoringConsoleNavMapControl : NavMapControl public sealed partial class AtmosMonitoringConsoleNavMapControl : NavMapControl
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
public bool ShowPipeNetwork = true; public bool ShowPipeNetwork = true;
public int? FocusNetId = null; public int? FocusNetId = null;
@@ -8,9 +8,9 @@ using Robust.Client.Graphics;
namespace Content.Client.Atmos.EntitySystems namespace Content.Client.Atmos.EntitySystems
{ {
[UsedImplicitly] [UsedImplicitly]
internal sealed class AtmosDebugOverlaySystem : SharedAtmosDebugOverlaySystem internal sealed partial class AtmosDebugOverlaySystem : SharedAtmosDebugOverlaySystem
{ {
[Dependency] private readonly IOverlayManager _overlayManager = default!; [Dependency] private IOverlayManager _overlayManager = default!;
public readonly Dictionary<EntityUid, AtmosDebugOverlayMessage> TileData = []; public readonly Dictionary<EntityUid, AtmosDebugOverlayMessage> TileData = [];
@@ -11,8 +11,8 @@ namespace Content.Client.Atmos.EntitySystems;
[UsedImplicitly] [UsedImplicitly]
public sealed partial class AtmosPipeAppearanceSystem : SharedAtmosPipeAppearanceSystem public sealed partial class AtmosPipeAppearanceSystem : SharedAtmosPipeAppearanceSystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -14,10 +14,10 @@ namespace Content.Client.Atmos.EntitySystems;
/// </summary> /// </summary>
public sealed partial class AtmosPipeLayersSystem : SharedAtmosPipeLayersSystem public sealed partial class AtmosPipeLayersSystem : SharedAtmosPipeLayersSystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly IReflectionManager _reflection = default!; [Dependency] private IReflectionManager _reflection = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -9,9 +9,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// <summary> /// <summary>
/// This handles the display of fire effects on flammable entities. /// This handles the display of fire effects on flammable entities.
/// </summary> /// </summary>
public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent> public sealed partial class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent>
{ {
[Dependency] private readonly PointLightSystem _lights = default!; [Dependency] private PointLightSystem _lights = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -8,9 +8,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// <summary> /// <summary>
/// Used to change the appearance of gas canisters. /// Used to change the appearance of gas canisters.
/// </summary> /// </summary>
public sealed class GasCanisterAppearanceSystem : VisualizerSystem<GasCanisterComponent> public sealed partial class GasCanisterAppearanceSystem : VisualizerSystem<GasCanisterComponent>
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
protected override void OnAppearanceChange(EntityUid uid, GasCanisterComponent component, ref AppearanceChangeEvent args) protected override void OnAppearanceChange(EntityUid uid, GasCanisterComponent component, ref AppearanceChangeEvent args)
{ {
@@ -8,9 +8,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// System responsible for rendering atmos fire animations using <see cref="GasTileFireOverlay"/>. /// System responsible for rendering atmos fire animations using <see cref="GasTileFireOverlay"/>.
/// </summary> /// </summary>
[UsedImplicitly] [UsedImplicitly]
public sealed class GasTileFireOverlaySystem : EntitySystem public sealed partial class GasTileFireOverlaySystem : EntitySystem
{ {
[Dependency] private readonly IOverlayManager _overlayMan = default!; [Dependency] private IOverlayManager _overlayMan = default!;
private GasTileFireOverlay _fireOverlay = default!; private GasTileFireOverlay _fireOverlay = default!;
@@ -8,9 +8,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// System responsible for rendering heat distortion using <see cref="GasTileHeatBlurOverlay"/>. /// System responsible for rendering heat distortion using <see cref="GasTileHeatBlurOverlay"/>.
/// </summary> /// </summary>
[UsedImplicitly] [UsedImplicitly]
public sealed class GasTileHeatBlurOverlaySystem : EntitySystem public sealed partial class GasTileHeatBlurOverlaySystem : EntitySystem
{ {
[Dependency] private readonly IOverlayManager _overlayMan = default!; [Dependency] private IOverlayManager _overlayMan = default!;
private GasTileHeatBlurOverlay _gasTileHeatBlurOverlay = default!; private GasTileHeatBlurOverlay _gasTileHeatBlurOverlay = default!;
@@ -8,9 +8,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// System responsible for rendering visible atmos gasses (like plasma for example) using <see cref="GasTileVisibleGasOverlay"/>. /// System responsible for rendering visible atmos gasses (like plasma for example) using <see cref="GasTileVisibleGasOverlay"/>.
/// </summary> /// </summary>
[UsedImplicitly] [UsedImplicitly]
public sealed class GasTileVisibleGasOverlaySystem : EntitySystem public sealed partial class GasTileVisibleGasOverlaySystem : EntitySystem
{ {
[Dependency] private readonly IOverlayManager _overlayMan = default!; [Dependency] private IOverlayManager _overlayMan = default!;
private GasTileVisibleGasOverlay _visibleGasOverlay = default!; private GasTileVisibleGasOverlay _visibleGasOverlay = default!;
@@ -10,9 +10,9 @@ namespace Content.Client.Atmos.EntitySystems;
/// This system handles sprite changes for a <see cref="IGasMaxPressureHolder"/> /// This system handles sprite changes for a <see cref="IGasMaxPressureHolder"/>
/// with a <see cref="MaxPressureVisualsComponent"/> when its <see cref="IGasMaxPressureHolder.Integrity"/> changes. /// with a <see cref="MaxPressureVisualsComponent"/> when its <see cref="IGasMaxPressureHolder.Integrity"/> changes.
/// </summary> /// </summary>
public sealed class MaxPressureVisualsSystem : EntitySystem public sealed partial class MaxPressureVisualsSystem : EntitySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
/// <inheritdoc/> /// <inheritdoc/>
public override void Initialize() public override void Initialize()
@@ -13,8 +13,8 @@ namespace Content.Client.Atmos.Monitor.UI.Widgets;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class ScrubberControl : BoxContainer public sealed partial class ScrubberControl : BoxContainer
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!; [Dependency] private IEntityManager _entMan = default!;
private GasVentScrubberData _data; private GasVentScrubberData _data;
private string _address; private string _address;
@@ -14,8 +14,8 @@ namespace Content.Client.Atmos.Monitor.UI.Widgets;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class SensorInfo : BoxContainer public sealed partial class SensorInfo : BoxContainer
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!; [Dependency] private IEntityManager _entMan = default!;
public Action<string, AtmosMonitorThresholdType, AtmosAlarmThreshold, Gas?>? OnThresholdUpdate; public Action<string, AtmosMonitorThresholdType, AtmosAlarmThreshold, Gas?>? OnThresholdUpdate;
public event Action<AtmosSensorData>? SensorDataCopied; public event Action<AtmosSensorData>? SensorDataCopied;
@@ -18,13 +18,13 @@ using DebugMessage = Content.Shared.Atmos.EntitySystems.SharedAtmosDebugOverlayS
namespace Content.Client.Atmos.Overlays; namespace Content.Client.Atmos.Overlays;
public sealed class AtmosDebugOverlay : Overlay public sealed partial class AtmosDebugOverlay : Overlay
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
[Dependency] private readonly IInputManager _input = default!; [Dependency] private IInputManager _input = default!;
[Dependency] private readonly IUserInterfaceManager _ui = default!; [Dependency] private IUserInterfaceManager _ui = default!;
[Dependency] private readonly IResourceCache _cache = default!; [Dependency] private IResourceCache _cache = default!;
private readonly SharedTransformSystem _transform; private readonly SharedTransformSystem _transform;
private readonly AtmosDebugOverlaySystem _system; private readonly AtmosDebugOverlaySystem _system;
private readonly SharedMapSystem _map; private readonly SharedMapSystem _map;
@@ -14,13 +14,13 @@ namespace Content.Client.Atmos.Overlays;
/// <summary> /// <summary>
/// Renders a thermal heatmap overlay for gas tiles, used for equipment like thermal glasses. /// Renders a thermal heatmap overlay for gas tiles, used for equipment like thermal glasses.
/// /// </summary> /// /// </summary>
public sealed class GasTileDangerousTemperatureOverlay : Overlay public sealed partial class GasTileDangerousTemperatureOverlay : Overlay
{ {
public override bool RequestScreenTexture { get; set; } = false; public override bool RequestScreenTexture { get; set; } = false;
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private IClyde _clyde = default!;
private GasTileOverlaySystem? _gasTileOverlay; private GasTileOverlaySystem? _gasTileOverlay;
private readonly SharedTransformSystem _xformSys; private readonly SharedTransformSystem _xformSys;
@@ -18,12 +18,12 @@ namespace Content.Client.Atmos.Overlays;
/// <summary> /// <summary>
/// Overlay responsible for rendering atmos fire animation. /// Overlay responsible for rendering atmos fire animation.
/// </summary> /// </summary>
public sealed class GasTileFireOverlay : Overlay public sealed partial class GasTileFireOverlay : Overlay
{ {
[Dependency] private readonly IPrototypeManager _protoMan = default!; [Dependency] private IPrototypeManager _protoMan = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities | OverlaySpace.WorldSpaceBelowWorld; public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities | OverlaySpace.WorldSpaceBelowWorld;
private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded"; private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded";
@@ -21,18 +21,18 @@ namespace Content.Client.Atmos.Overlays;
/// <summary> /// <summary>
/// Overlay responsible for rendering heat distortion shader. /// Overlay responsible for rendering heat distortion shader.
/// </summary> /// </summary>
public sealed class GasTileHeatBlurOverlay : Overlay public sealed partial class GasTileHeatBlurOverlay : Overlay
{ {
public override bool RequestScreenTexture { get; set; } = true; public override bool RequestScreenTexture { get; set; } = true;
private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded"; private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded";
private static readonly ProtoId<ShaderPrototype> HeatOverlayShader = "HeatBlur"; private static readonly ProtoId<ShaderPrototype> HeatOverlayShader = "HeatBlur";
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private IPrototypeManager _proto = default!;
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private IClyde _clyde = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private IConfigurationManager _configManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
private readonly SharedTransformSystem _xformSys; private readonly SharedTransformSystem _xformSys;
private readonly ShaderInstance _shader; private readonly ShaderInstance _shader;
@@ -20,12 +20,12 @@ namespace Content.Client.Atmos.Overlays;
/// <summary> /// <summary>
/// Overlay responsible for rendering visible atmos gasses (like plasma for example) usin. /// Overlay responsible for rendering visible atmos gasses (like plasma for example) usin.
/// </summary> /// </summary>
public sealed class GasTileVisibleGasOverlay : Overlay public sealed partial class GasTileVisibleGasOverlay : Overlay
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private IPrototypeManager _protoManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private IMapManager _mapManager = default!;
private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded"; private static readonly ProtoId<ShaderPrototype> UnshadedShader = "unshaded";
@@ -4,9 +4,9 @@ using Robust.Client.GameObjects;
namespace Content.Client.Atmos.Piping.Binary.Systems; namespace Content.Client.Atmos.Piping.Binary.Systems;
public sealed class GasVolumePumpSystem : SharedGasVolumePumpSystem public sealed partial class GasVolumePumpSystem : SharedGasVolumePumpSystem
{ {
[Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private UserInterfaceSystem _ui = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -4,9 +4,9 @@ using Content.Shared.Atmos.Piping.Unary.Systems;
namespace Content.Client.Atmos.Piping.Unary.Systems; namespace Content.Client.Atmos.Piping.Unary.Systems;
public sealed class GasThermoMachineSystem : SharedGasThermoMachineSystem public sealed partial class GasThermoMachineSystem : SharedGasThermoMachineSystem
{ {
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!; [Dependency] private SharedUserInterfaceSystem _ui = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -10,7 +10,7 @@ namespace Content.Client.Atmos.UI;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class GasThermomachineWindow : FancyWindow public sealed partial class GasThermomachineWindow : FancyWindow
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
public FloatSpinBox TemperatureSpinbox; public FloatSpinBox TemperatureSpinbox;
@@ -2,9 +2,9 @@ using Robust.Shared.Console;
namespace Content.Client.Audio; namespace Content.Client.Audio;
public sealed class AmbientOverlayCommand : LocalizedEntityCommands public sealed partial class AmbientOverlayCommand : LocalizedEntityCommands
{ {
[Dependency] private readonly AmbientSoundSystem _ambient = default!; [Dependency] private AmbientSoundSystem _ambient = default!;
public override string Command => "showambient"; public override string Command => "showambient";
+9 -9
View File
@@ -20,16 +20,16 @@ namespace Content.Client.Audio;
/// <summary> /// <summary>
/// Samples nearby <see cref="AmbientSoundComponent"/> and plays audio. /// Samples nearby <see cref="AmbientSoundComponent"/> and plays audio.
/// </summary> /// </summary>
public sealed class AmbientSoundSystem : SharedAmbientSoundSystem public sealed partial class AmbientSoundSystem : SharedAmbientSoundSystem
{ {
[Dependency] private readonly AmbientSoundTreeSystem _treeSys = default!; [Dependency] private AmbientSoundTreeSystem _treeSys = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!; [Dependency] private SharedTransformSystem _xformSystem = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!; [Dependency] private IOverlayManager _overlayManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private IPlayerManager _playerManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private IRobustRandom _random = default!;
protected override void QueueUpdate(EntityUid uid, AmbientSoundComponent ambience) protected override void QueueUpdate(EntityUid uid, AmbientSoundComponent ambience)
=> _treeSys.QueueTreeUpdate(uid, ambience); => _treeSys.QueueTreeUpdate(uid, ambience);
+4 -4
View File
@@ -7,11 +7,11 @@ using Robust.Shared.Configuration;
namespace Content.Client.Audio; namespace Content.Client.Audio;
public sealed class AudioUIController : UIController public sealed partial class AudioUIController : UIController
{ {
[Dependency] private readonly IAudioManager _audioManager = default!; [Dependency] private IAudioManager _audioManager = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private IConfigurationManager _configManager = default!;
[Dependency] private readonly IResourceCache _cache = default!; [Dependency] private IResourceCache _cache = default!;
private float _interfaceGain; private float _interfaceGain;
private IAudioSource? _clickSource; private IAudioSource? _clickSource;
@@ -8,10 +8,10 @@ using Robust.Shared.Player;
namespace Content.Client.Audio; namespace Content.Client.Audio;
public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem public sealed partial class ClientGlobalSoundSystem : SharedGlobalSoundSystem
{ {
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private SharedAudioSystem _audio = default!;
// Admin music // Admin music
private bool _adminAudioEnabled = true; private bool _adminAudioEnabled = true;
@@ -20,15 +20,15 @@ namespace Content.Client.Audio;
public sealed partial class ContentAudioSystem public sealed partial class ContentAudioSystem
{ {
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private IConfigurationManager _configManager = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
[Dependency] private readonly IPlayerManager _player = default!; [Dependency] private IPlayerManager _player = default!;
[Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private IPrototypeManager _proto = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private IRobustRandom _random = default!;
[Dependency] private readonly IStateManager _state = default!; [Dependency] private IStateManager _state = default!;
[Dependency] private readonly RulesSystem _rules = default!; [Dependency] private RulesSystem _rules = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private SharedAudioSystem _audio = default!;
private readonly TimeSpan _minAmbienceTime = TimeSpan.FromSeconds(30); private readonly TimeSpan _minAmbienceTime = TimeSpan.FromSeconds(30);
private readonly TimeSpan _maxAmbienceTime = TimeSpan.FromSeconds(60); private readonly TimeSpan _maxAmbienceTime = TimeSpan.FromSeconds(60);
@@ -18,9 +18,9 @@ namespace Content.Client.Audio;
// Part of ContentAudioSystem that is responsible for lobby music playing/stopping and round-end sound-effect. // Part of ContentAudioSystem that is responsible for lobby music playing/stopping and round-end sound-effect.
public sealed partial class ContentAudioSystem public sealed partial class ContentAudioSystem
{ {
[Dependency] private readonly IBaseClient _client = default!; [Dependency] private IBaseClient _client = default!;
[Dependency] private readonly ClientGameTicker _gameTicker = default!; [Dependency] private ClientGameTicker _gameTicker = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private IResourceCache _resourceCache = default!;
private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, 0, 0, 0, false, 0f); private readonly AudioParams _lobbySoundtrackParams = new(-5f, 1, 0, 0, 0, false, 0f);
private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, 0, 0, 0, false, 0f); private readonly AudioParams _roundEndSoundEffectParams = new(-5f, 1, 0, 0, 0, false, 0f);
@@ -6,9 +6,9 @@ using Robust.Shared.Prototypes;
namespace Content.Client.Audio.Jukebox; namespace Content.Client.Audio.Jukebox;
public sealed class JukeboxBoundUserInterface : BoundUserInterface public sealed partial class JukeboxBoundUserInterface : BoundUserInterface
{ {
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private IPrototypeManager _protoManager = default!;
[ViewVariables] [ViewVariables]
private JukeboxMenu? _menu; private JukeboxMenu? _menu;
@@ -15,7 +15,7 @@ namespace Content.Client.Audio.Jukebox;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class JukeboxMenu : FancyWindow public sealed partial class JukeboxMenu : FancyWindow
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private IEntityManager _entManager = default!;
private AudioSystem _audioSystem; private AudioSystem _audioSystem;
/// <summary> /// <summary>
@@ -6,13 +6,13 @@ using Robust.Shared.Prototypes;
namespace Content.Client.Audio.Jukebox; namespace Content.Client.Audio.Jukebox;
public sealed class JukeboxSystem : SharedJukeboxSystem public sealed partial class JukeboxSystem : SharedJukeboxSystem
{ {
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private IPrototypeManager _protoManager = default!;
[Dependency] private readonly AnimationPlayerSystem _animationPlayer = default!; [Dependency] private AnimationPlayerSystem _animationPlayer = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!; [Dependency] private SharedAppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!; [Dependency] private SharedUserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -5,9 +5,9 @@ using Robust.Shared.Prototypes;
namespace Content.Client.BarSign; namespace Content.Client.BarSign;
public sealed class BarSignVisualizerSystem : VisualizerSystem<BarSignComponent> public sealed partial class BarSignVisualizerSystem : VisualizerSystem<BarSignComponent>
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args) protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
{ {
@@ -7,9 +7,9 @@ using Robust.Shared.Prototypes;
namespace Content.Client.BarSign.Ui; namespace Content.Client.BarSign.Ui;
[UsedImplicitly] [UsedImplicitly]
public sealed class BarSignBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey) public sealed partial class BarSignBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
{ {
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
private BarSignMenu? _menu; private BarSignMenu? _menu;
+2 -2
View File
@@ -5,9 +5,9 @@ using Robust.Client.GameObjects;
namespace Content.Client.Beam; namespace Content.Client.Beam;
public sealed class BeamSystem : SharedBeamSystem public sealed partial class BeamSystem : SharedBeamSystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -4,9 +4,9 @@ using Content.Shared.Body.Systems;
namespace Content.Client.Body.Systems; namespace Content.Client.Body.Systems;
public sealed class InternalsSystem : SharedInternalsSystem public sealed partial class InternalsSystem : SharedInternalsSystem
{ {
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!; [Dependency] private SharedUserInterfaceSystem _ui = default!;
public override void Initialize() public override void Initialize()
{ {
+6 -6
View File
@@ -12,13 +12,13 @@ using Robust.Shared.Utility;
namespace Content.Client.Body; namespace Content.Client.Body;
public sealed class VisualBodySystem : SharedVisualBodySystem public sealed partial class VisualBodySystem : SharedVisualBodySystem
{ {
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
[Dependency] private readonly DisplacementMapSystem _displacement = default!; [Dependency] private DisplacementMapSystem _displacement = default!;
[Dependency] private readonly MarkingManager _marking = default!; [Dependency] private MarkingManager _marking = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
+5 -5
View File
@@ -8,12 +8,12 @@ using Robust.Client.Graphics;
namespace Content.Client.Buckle; namespace Content.Client.Buckle;
internal sealed class BuckleSystem : SharedBuckleSystem internal sealed partial class BuckleSystem : SharedBuckleSystem
{ {
[Dependency] private readonly RotationVisualizerSystem _rotationVisualizerSystem = default!; [Dependency] private RotationVisualizerSystem _rotationVisualizerSystem = default!;
[Dependency] private readonly IEyeManager _eye = default!; [Dependency] private IEyeManager _eye = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!; [Dependency] private SharedTransformSystem _xformSystem = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
{ {
+2 -2
View File
@@ -5,9 +5,9 @@ using Robust.Shared.Configuration;
namespace Content.Client.Camera; namespace Content.Client.Camera;
public sealed class CameraRecoilSystem : SharedCameraRecoilSystem public sealed partial class CameraRecoilSystem : SharedCameraRecoilSystem
{ {
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private IConfigurationManager _configManager = default!;
private float _intensity; private float _intensity;
@@ -8,13 +8,13 @@ using Robust.Client.GameObjects;
namespace Content.Client.CardboardBox; namespace Content.Client.CardboardBox;
public sealed class CardboardBoxSystem : SharedCardboardBoxSystem public sealed partial class CardboardBoxSystem : SharedCardboardBoxSystem
{ {
[Dependency] private readonly EntityLookupSystem _entityLookup = default!; [Dependency] private EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly TransformSystem _transform = default!; [Dependency] private TransformSystem _transform = default!;
[Dependency] private readonly ExamineSystemShared _examine = default!; [Dependency] private ExamineSystemShared _examine = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
[Dependency] private readonly EntityQuery<MobStateComponent> _mobStateQuery = default!; [Dependency] private EntityQuery<MobStateComponent> _mobStateQuery = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -9,8 +9,8 @@ namespace Content.Client.Cargo.Systems;
public sealed partial class CargoSystem public sealed partial class CargoSystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private SpriteSystem _sprite = default!;
private static readonly Animation CargoTelepadBeamAnimation = new() private static readonly Animation CargoTelepadBeamAnimation = new()
{ {
+1 -1
View File
@@ -5,7 +5,7 @@ namespace Content.Client.Cargo.Systems;
public sealed partial class CargoSystem : SharedCargoSystem public sealed partial class CargoSystem : SharedCargoSystem
{ {
[Dependency] private readonly AnimationPlayerSystem _player = default!; [Dependency] private AnimationPlayerSystem _player = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -7,9 +7,9 @@ namespace Content.Client.Cargo.Systems;
/// <summary> /// <summary>
/// This handles... /// This handles...
/// </summary> /// </summary>
public sealed class ClientPriceGunSystem : SharedPriceGunSystem public sealed partial class ClientPriceGunSystem : SharedPriceGunSystem
{ {
[Dependency] private readonly UseDelaySystem _useDelay = default!; [Dependency] private UseDelaySystem _useDelay = default!;
protected override bool GetPriceOrBounty(Entity<PriceGunComponent> entity, EntityUid target, EntityUid user) protected override bool GetPriceOrBounty(Entity<PriceGunComponent> entity, EntityUid target, EntityUid user)
{ {
+1 -1
View File
@@ -13,7 +13,7 @@ namespace Content.Client.Cargo.UI;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class BountyEntry : BoxContainer public sealed partial class BountyEntry : BoxContainer
{ {
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
public Action? OnLabelButtonPressed; public Action? OnLabelButtonPressed;
public Action? OnSkipButtonPressed; public Action? OnSkipButtonPressed;
@@ -12,7 +12,7 @@ namespace Content.Client.Cargo.UI;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class BountyHistoryEntry : BoxContainer public sealed partial class BountyHistoryEntry : BoxContainer
{ {
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private IPrototypeManager _prototype = default!;
public BountyHistoryEntry(CargoBountyHistoryData bounty) public BountyHistoryEntry(CargoBountyHistoryData bounty)
{ {
@@ -18,7 +18,7 @@ namespace Content.Client.Cargo.UI
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class CargoConsoleMenu : FancyWindow public sealed partial class CargoConsoleMenu : FancyWindow
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private IGameTiming _timing = default!;
private readonly IEntityManager _entityManager; private readonly IEntityManager _entityManager;
private readonly IPrototypeManager _protoManager; private readonly IPrototypeManager _protoManager;
@@ -18,9 +18,9 @@ namespace Content.Client.Cargo.UI;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class FundingAllocationMenu : FancyWindow public sealed partial class FundingAllocationMenu : FancyWindow
{ {
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
private readonly EntityQuery<StationBankAccountComponent> _bankQuery; private readonly EntityQuery<StationBankAccountComponent> _bankQuery;
@@ -19,8 +19,8 @@ namespace Content.Client.CartridgeLoader.Cartridges;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class WantedListUiFragment : BoxContainer public sealed partial class WantedListUiFragment : BoxContainer
{ {
[Dependency] private readonly IEntitySystemManager _entitySystem = default!; [Dependency] private IEntitySystemManager _entitySystem = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private IPrototypeManager _prototypeManager = default!;
private readonly SpriteSystem _spriteSystem; private readonly SpriteSystem _spriteSystem;
private string? _selectedTargetName; private string? _selectedTargetName;
@@ -5,9 +5,9 @@ using Robust.Shared.GameStates;
namespace Content.Client.Changeling.Systems; namespace Content.Client.Changeling.Systems;
public sealed class ChangelingIdentitySystem : SharedChangelingIdentitySystem public sealed partial class ChangelingIdentitySystem : SharedChangelingIdentitySystem
{ {
[Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private UserInterfaceSystem _ui = default!;
public override void Initialize() public override void Initialize()
{ {
+2 -2
View File
@@ -3,9 +3,9 @@ using Robust.Client.UserInterface.Controls;
namespace Content.Client.Changelog namespace Content.Client.Changelog
{ {
public sealed class ChangelogButton : Button public sealed partial class ChangelogButton : Button
{ {
[Dependency] private readonly ChangelogManager _changelogManager = default!; [Dependency] private ChangelogManager _changelogManager = default!;
public ChangelogButton() public ChangelogButton()
{ {
+4 -4
View File
@@ -13,10 +13,10 @@ namespace Content.Client.Changelog
{ {
public sealed partial class ChangelogManager : IPostInjectInit public sealed partial class ChangelogManager : IPostInjectInit
{ {
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private ILogManager _logManager = default!;
[Dependency] private readonly IResourceManager _resource = default!; [Dependency] private IResourceManager _resource = default!;
[Dependency] private readonly ISerializationManager _serialization = default!; [Dependency] private ISerializationManager _serialization = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private IConfigurationManager _configManager = default!;
private const string SawmillName = "changelog"; private const string SawmillName = "changelog";
public const string MainChangelogName = "Changelog"; public const string MainChangelogName = "Changelog";

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